Dread Delusion:
- Great plot, lore, and writing in general
- A lot of moral dilemmas to solve and hard choices to make
- Choices don’t change much in gameplay, but they change a lot in writing and that is interesting to read
- Doesn’t handhold player much, but is way smaller than Morrowind for example, way less content and side quests and thus feels more linear
- Lowpoly/lowres and kinda rough even by lofi standards, but certain consistent aesthetic which creates coherent worlds that are fun to explore
- Combat is way too easy, even bosses are not challenging; recently hard mode was added, but I haven’t tried
- There are some minor bugs and glitches
As a side note, Morrowind is also quite big still. /r/Morrowind has 178k members and is very active. Project Tamriel Rebuilt regularly getting updates. OpenMW getting more popular.