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Cake day: July 10th, 2023

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  • Over COVID, we started a bad/cult movie night that I streamed over Discord. Streaming via Twitch/Youtube would get copyright struck immediately. Streaming over Discord worked, but you have no real control over stream quality, and often the stream quality is based on the person with the worst connection. You also are locked to 30/60 FPS, which sometimes causes small frame weirdness when most movies are at 24.

    An easy, self hosted solution is exactly what I wanted at the time. I played with setting up a streaming server but it ended up being too much of a headache at the time.

    There’s a ton of valid reasons to self host. Just because you can’t think of any doesn’t mean it’s pointless.





  • So a lot of Java hate I think is mostly in jest.

    Personally, Java was the programming language that I had to use for my first two years of college. It’s how I learned OOP, data structures, and algorithms. I had to use Eclipse, which at the time was AWFUL (and maybe still is, no idea). I remember it being semi-normal for it to take over a minute to launch on my (gaming) PC.

    Later on, as I learned other languages and got a job, I just haven’t really had a reason to go back to Java, and most of my memories of it are from being annoyed at Eclipse and needing to implement Quicksort in it. I’m sure it’s a great language and I bet it’s a lot better and more convenient now. It’s just kinda trendy and weirdly nostalgic to hate on it in a half-serious way :) .




  • It’s not a full dedicated gaming console that you’re spending hours and hours playing. It’s a toy that’s great for quick sessions and it’s really fun to develop games for. It’s very well made and the software is great.

    It’s not a fair comparison to existing handhelds. It’s niche, and definitely not for everyone. Personally, I love it and think it’s just a unique toy that’s fun to show people. If you’d need to get X hours of gameplay to make it “worth” it to you, it probably isn’t your style.


  • It’s an enthusiast device. As a gamedev myself, it’s super fun to make little games for, and then you can easily show your friends/family. The limitations and unique input (the crank) lead to some awesome and interesting games.

    I don’t really view it as a serious gaming device. It’s great for 5-20 minute sessions but it is basically a toy. I think if you’re interested in experimental indie games, it’s a great little device that’s absolutely worth it. It shouldn’t be directly compared to a “normal” game console because, frankly, it isn’t.




  • The place where it broke down for me was a moment where, as part of the main quest of the game, a character asks Aloy to help with a very emotionally personal request (help figure out what happened to his dead sister), and Aloy starts off with “that’s your war, not mine” and is super reluctant. Then, not 2 minutes later, I talk to a side quest NPC asking for help investigating a stolen heirloom, and Aloy is like “yeah sure, I have time for that and also maybe I could run and get your grocieries and do your dry cleaning and whatever else no problem.”




  • I do think BG3 is a very impressive game and deserves a lot of the praise it gets.

    That said, it sucks how finicky it is to run away from a fight. There’s way too many fights that just sort of happen with very little explanation as to why they’re attacking you. It’s also waaay too easy to accidentally steal things and trigger fights, especially on controller.

    You basically do have to save scum a little, because one accident can lead to an entire town being pissed at you. If the game had better ways to de escalate combat and some better signposting of consequences, it’d be a 10/10 game