Also The_Picard_Maneuver@startrek.website

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Joined 2 years ago
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Cake day: June 22nd, 2023

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  • I love reading people’s first time experience with these games.

    Demon’s Souls was the last of the Souls games I played, and I thought it was hard still. The bosses aren’t as frenetic and complex as later titles, but the levels and the navigation is brutal. I still remember running back in that swamp over and over and over.

    I also remember grinding out weapon upgrade materials in a cave for literal hours, because I didn’t see any other way to get enough.























  • I didn’t play the original Tactics Ogre, but I played a bit of the recent remake. It’s very much like FF Tactics, where you move individual units around on a grid, take turns, and adjust the direction they’re facing, etc.

    Ogre Battle 64 is more like a full battle map with free, simultaneous movement. You traverse the battle map as sort of an overworld (?), then it switches to the autobattle combat interface when units run into each other.

    They have some similarities, but I personally enjoy the Ogre Battle 64 approach more.




  • It’s an incredible game, but it feels like very few people were aware of it (at least in the US). The closest AAA game to it now would be Unicorn Overlord, if you’ve seen that.

    You build squads of units and customize who’s in each party and which tile they stand on, then send them out to a battle map where you can direct them. When they run into enemies, it auto-battles sort of like Fire Emblem.