Specifically ANSI C. All those new hipster features will never catch on.
No one compares You stand alone To every record I own Music to my heart That’s what you are A song that goes on and on
Specifically ANSI C. All those new hipster features will never catch on.
What are your thoughts on the alternative path the article talks about “…zeroconf, mDNS, or DNS-SD advertisements”?
So does this mean she can now drink sugary beverages and eat cake without putting their life in peril?
Probably things like capacitors and connectors. Anything that would let the magic smoke out after 40+ years of use.
Edit: I’m a dummy and didn’t realise this was referring to a newer product.
The last time I looked into it. The copy protection was fairly trivial to circumvent on the PS1.
So I’d imagine they probably work fine. But I haven’t tried these bootlegs myself so I can’t say for certain.
So it depends. For example some legacy apple stuff had a bad DHCP implementation where it would try to hold onto an IP address it had before.
When there’s one DHCP server with a reserved ip it won’t assign that ip to the wrong device. (Unless you’re running some buggy software that takes your configuration as suggestions)
Where the advice to set it anyways comes from scenarios where that DHCP server goes down for long enough that everyone starts self assigning addresses. It’s a real hassle to find the correct system when that happens.
I suspect a big part of the process has shifted focus from making an enjoyable experience to how we can milk this for every dollar it’s worth and then some.
It’s risky trying to explore new avenues as a large company you’re expected to deliver unimaginable returns on your investment. So copying the games that did well will hopefully perform better that quarter. As opposed to spending resources on expanding the engine or trying out a novel idea.
On top of that I suspect the executives are envious of the addictive cash burning cycle that gacha games provide.
I feel like too many games have and continue to copy the formula established by Minecraft and Far Cry 3. I find the experience of exploring a new zone, climbing a tower, unlocking material xyz then rinse and repeat. To be boring and unimaginative. But it seems like I’m the weird one here and people seemingly adore it.
I thought the inventory management of BoTW was awful. It’s not fun to complete a cool quest line get a cool item and for it to break forever after two fights. Wtf
Crafting games such as Valheim have nothing to do aside from grinding for the sake of grinding. Sure building a cool house had some appeal but it’s overall just intentionally tedious.
Baldur’s Gate III was a breath of fresh air. I actually have been thinking for a while that maybe I just didn’t like games anymore until it came out.
I’m also about to start my first Elden Ring run with a group of friends for the first time soon. Excited for that.
The Dark Pictures Anthology has some fantastic stories if anyone is interested.
I forgot you could use SSH port redirection. By having them connect to your ssh server. Just understand that you need to configure it in a safe way to avoid someone using the credentials incorrectly.
See the section called “Exposing service running in localhost of a server behind NAT to the internet”
Ah yeah I wouldn’t be surprised if he has a double NAT going on and needs to put the ISP provided modem into bridge mode.
Perhaps change who’s hosting it? Since you’re in IT you probably have a computer capable of it?
Alternatively you could host a wire guard endpoint have them connect to you that way. But configuring that is a pain on Windows.
The problem is most likely on the host’s end. They need to configure port forwarding for the game.
If you’re connecting over the internet confirm you’re connecting to their WAN IP address.
There is a rare edge case that comes to mind.
In server.properties look for use-native-transport
and try setting it to false on the host.
Alternatively I would suggest checking if you and the host support ipv6 and use that. It’ll help avoid the problems you’re experiencing with NAT.
ERROR Insert Coin
The good ones are interactive
Avoiding spam filters and ISP blocks are a common issue with self hosted email.
Ideally you’ll have a mature domain, dkim configured and an IP that’s not blacklisted on a network that allows email traffic.
OVH offers pretty cheap email hosting if you just want a turn key solution.
Otherwise if you want your home lab to work this way you may need to configure something akin to a forward proxy on a VPS to act as a gateway for your homelab.
This could be achieved using wireguard and iptables. By routing the email traffic to your homelab.
A bunch of those points about ps2 are no longer accurate, it’s emulated on modern computers.
oof these threads got hit by Thanos
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Surprise surprise when your IT budget is perpetually anemic.