By “Overwatch” I meant the original Overwatch. I stopped playing shortly before Overwatch 2 came out and I never played Overwatch 2.
By “Overwatch” I meant the original Overwatch. I stopped playing shortly before Overwatch 2 came out and I never played Overwatch 2.
Search Amazon for “Windows Mixed Reality Headset”. If you are searching around Black Friday you might be able to find one for $300 or so.
These are the cheapest VR headsets out there, typically made by companies you’ve heard of but don’t associate with VR (mine is made by HP!)
They plug into a computer (unlike Facebook’s and Apple’s headsets that are self-contained computers).
If you don’t want to be plugged in with wires, Valve makes a wireless kit for the Vive. That set up isn’t cheap though.
When looking for a headset, consider weight important. The heavier the headset, the more uncomfortable it will be. Mine is one of the lighter ones and my head starts to hurt after about 2 hours.
I enjoyed Overwatch. League of Legends always feels awful to play. Deadlock feels way more like League of Legends than Overwatch to me.
You can still make stupid mistakes in Rust. It may make it harder to make the most common mistakes, but pretending the guardrails are prevent any type of mistake is asking for a problem to happen.
I have a 4k120hz gaming monitor and I have some HDMI cables that don’t support that quality.
I also just use DisplayPort because it’s better anyway (e.g. lower latency).
It needs a movement to get more signature. If you believe in it and are in Europe, go encourage your friends to vote. Gather some friends and make signs. Buy ads.
My experience is with iPhone (yeah yeah boo Apple).
Most of how I learned was just digging through Apple’s documentation, focusing on one goal at a time. How do I draw stuff to the screen? How do I handle touch inputs? How do I use the built in UI elements? How do I play sounds? How do I get GPS data? Things like that. I’d usually have an idea of a specific mini-project that would make use of a specific new tool.
Note that I already had some programming experience (although it wasn’t much) before I started teaching myself this way.
Here’s Apple’s website: https://developer.apple.com/develop/
Just start by downloading XCode and playing with one of their sample projects. SpriteKit is particularly easy to get started with and there’s a sample project for it. (I’m assuming you want to make something like a game. If you want to make more of a utility app, look up SwiftUI).
If you aren’t an iPhone user “Apple fanboy”, you can try this: https://developer.android.com/courses
Also many game engines (e.g. Godot, Unreal, Unity) have support for both iOS and Android.
I used to make mobile apps as a hobby and I still get the weekly report of my dwindling numbers.
It’s not separate builds, but the App Store already checks your location when you access it, and it uses that location data along with other hints you are under EU jurisdiction to decide whether to allow you to sideload or not.
Or you can use the developer tools to perform a more limited form of sideloading in any country.
Inkscape is for vector graphics, GIMP is for pixel graphics. You probably want to use a combination of both for many situations (design the logo in Inkscape, touch it up and scale it in GIMP).
From my experience, GIMP is close to par with Photoshop in terms of both features and user friendliness. Inkscape is unfortunately much harder to use than Illustrator.
They used to spawn a small obsidian platform if the portal happened to not spawn on solid ground
The difference between the SteamDeck and the PlayStation that makes the Steam Deck a “personal computer” is that you can run whatever software you want on a Steam Deck. SteamOS even comes with “desktop mode” which works much like you’d expect a desktop Linux OS to work. If you don’t like SteamOS, you can simply install a different OS.
You can plug a keyboard, mouse, and monitor into a Steam deck
Unity was also the first game in the series to have actual multiplayer co-op missions. Previous AC “multiplayer” was just dumb mini games.
Many of the 1st party Nintendo games go for $30-$100 on the used market. Plus buying something to play it will be at least $100. If you are actively playing a lot of them it could be worth the subscription.
I like GoG for the idea of getting games DRM free. I buy from them when I can.
But there’s some key features of Steam GoG just can’t compete with:
I bought BG3 on Steam instead of GoG solely to make it easier to play multiplayer with my friends.
And these features of Steam you can take advantage of even if you buy from GoG (but where would we be without Steam?)
Also there’s a much better selection on Steam. But sometimes that’s a bad sign. If a game is present on GoG and Steam, that’s a good sign there isn’t a dedication to shitty DRM, even in the Steam version. If a game is present on Steam only, you have to watch out because that game might be DRM-ridden.
In general the Steam Deck is not the kind of device that is going to run things at max settings. You are gonna play at 720p30FPS low settings but be happy you can play at all on a train or airplane. It’s really meant to be a competitor to the Nintendo Switch than a replacement for a gaming PC.
You can stream from your PC to your couch or bed if you are at home.
That’s probably rather difficult because these websites are essentially computer programs that are rendering their content live. It’s like if you got an phone app to detect when another phone app is viewing something that looks like a book or document, and to then automatically make a paginated PDF of that app…
Meanwhile tv manufacturers are working on AI to sneak in more advertising.
Idk what to say, I used my Windows MR headset to play I Expect You to Die 3 in Steam VR on Windows 11 only a couple weeks ago.
EDIT: I just read about it sounds like they are taking it down about a year from now. Damn. My headset has been working great and I didn’t feel the need to buy one of the $1000 ones. Hopefully the FOSS community will pick up the slack. We’ll see.
Looking for a used Vive is not a bad idea. I’m avoiding Meta/Oculus/Facebook headsets like the plague because I’m convinced their price is subsidized by the data they expect to collect from you.