

we have always been at war with Eurasia.
proud recipient of the prestigious you tried award.
we have always been at war with Eurasia.
this will be a competitive prompt engineer salary in about two years time.
i’m going to start saying this at every thanksgiving. if anyone questions me i’ll just say i’m the acting thanksgiving director.
but i don’t want to print my screen, i just want a picture of it.
i will never forgive them for making the pointer type be T*
instead of &T
. most confusing thing ever.
don’t even get me started on C++ making T&
the reference type and then making T&&
be something other than the double reference type.
could pringles be the new face of gaming?
i feel like ubisoft has been having really cool ideas for games pretty consistently for the past decade. (in the sense that every game has a cool elevator pitch.) but then, every time, they ruin those ideas by making the most bland and generic open world game with the most boring stories, dialogue, and gameplay systems imaginable. it’s like the creativity behind their games is forbidden to develop past the elevator pitch.
this is particularly noticeable with the assassins creed games i think. super cool ideas for settings, time periods, and main characters, etc. but every time, they find a way to turn the games into the most boring and generic slop imaginable. there’s just so much wasted potential.
i agree but would like to add that it’s generally good practice to stay away from rockets
exactly. 96 hours is rookie numbers.
why not just take it a step further and make true = “Yes” and false = “No”
no the monopolies are all in the US as evidenced by mark zuckerberg, in his infinite wisdom, saying that “europe makes it impossible to innovate anything there”
they innovate new ways of performing regulatory capture and new ways of monopolizing industries. rest assured that this is all a good thing somehow
uuhhhhhhh…. ummm…… there’s…. uhhhh….
this is just like what mark zuckerberg said about all of europe having “too much censorship” and “making innovation impossible”. but i guess if germany really cared about being unbiased they would have moved all their institutions to texas by now or something.
i wonder why they chose to name such a troublesome military unit after the guy from despicable me
most tanky positions are indefensible. and yet, they try to defend them anyways.
People in real life don’t do a squat mid-air if their only intention is to step up to a higher object.
that’s because they instead crouch right before jumping, so that they can reach an even higher ledge. i would be okay with them killing crouch jumping so long as they don’t kill c-tapping. its just so satisfying to pull off.
i also worry that switching to step ups would severely impact rocket jumping and surfing. the advanced movement systems in tf2 are my favorite among any video game i’ve played so far. i’d be pretty bummed if they gutted them in tf3. im still mourning the loss of full turn control on the chargin targe.
what if i want to answer the question but i have none of the relevant knowledge and also don’t really understand the question itself?
well the feeling is mutual
the only possible way this could be worse was if it was called CloudChain and also had weird blockchain/crypto nonsense.