I thought the Green Inferno was perfectly cromulent. I can’t remember much of it, but I didn’t despise it.
i type way too much about video games and sometimes music
I thought the Green Inferno was perfectly cromulent. I can’t remember much of it, but I didn’t despise it.
I’m glad that you enjoyed this game! Some of your reactions to the characters’ fates took me back to when I played the series on Vita haha. It was also nice to see you mention the extra stuff like Distrust.
I will warn you now, if you are playing the trilogy through on the Switch’s Decadence Collection… V3 is poorly optimized during certain class trial sections and I actually struggled to complete some of the mini games because of how laggy it was (when it ran perfectly on the Vita). It’s possible they patched it since I played it after the first or second patch, but keep it in mind.
It is still doable, but it’s a bit of a shame because I love this series. I hope you enjoy Goodbye Despair and V3 provided you complete them as well!
Persona 3/4/5 (not all tracks are instrumentals, but most of them are and they are straight bangers)
Katana Zero Danganronpa 1, 2, V3 Silent Hill 1, 2, 3 (all I can vouch for, but I hear the later games still have banging soundtracks) Crosscode Kingdom Hearts 1/2 Nier Automata Minecraft Donkey Kong Country 1/2 VA-11 HALL-A Catherine Full Body Deadbolt Risk of Rain 1/2
Some of these you’d have to sift through, like Silent Hill is one part industrial creepy noise, and one part absolutely incredible hip hop and rock
2006 was a neat game with some particularly cool bits, but 2017 is one of my favorite games of all time and pound for pound is a superior game due to 2017 being a spiritual successor to System Shock 2.
Very different games though, I don’t honestly think they should be compared directly, it was already a weird choice for Prey 2017 to receive the franchise name.
Oh nice! I really enjoy Ready or Not, it’s nice to see more content for it. I saw their store page for this and it didn’t state a price, so I’m curious what it’ll be.
Plants vs Zombies Battle for the Neighborville. You might think I’m kidding, but in terms of how it feels to play it’s my favorite shooter on the switch. The people who made that knew what the fuck they were doing.
Really good gyro implementation as well.
At its own formula? I thought Palworld had a whole like crafting and base building/management side. That’s not really what I wanted out of a pokemon type game, and so I didn’t get Palworld. I can understand it being a better game for somebody who likes that, but I don’t know if that qualifies as Pokemon’s formula.
Yeah, I hope people don’t mistake bad comedy for letting the games down. The games probably got a laugh out of me once every 75 jokes.
Just beat Catherine Full Body last night. There are a lot of things I like about the game, and some things I both like and dislike. It’s really more of a “this is the main character’s story and you’re mostly along for the ride” than it is a narrative experience where you choose every move the protagonist makes.
Because of that, I think how you feel about the story will be determined by your own stance on relationships and the morality of them, hedonism, marriage, and things like that. For me, I felt familiarity with my experience watching Breaking Bad in its painful spectation of characters who make questionable decisions and their creation of damning consequences.
Easy mode treated the puzzles well, just takes away the time pressure of the blocks falling away (save for the boss battles where you’re being chased). I ended up quite enjoying the puzzles! In the end, I don’t know if I’d recommend the game. If you’re interested in games doing something neat and novel with the topic of relationships then I think you’ll find value in it.
I did that with the first KoTOR a year ago! It was more difficult than using a saber for sure, you really get the impression they didn’t really think anyone would want to main blasters. How is it in the second one?
Just beat Slay the Princess twice. Wow, really lived up to the hype for me. Excellent writing and art. Excellent… Format and pacing for a visual novel with a lot of different choices. The themes it explores are incredibly interesting and varied.
I heartily recommend it to anyone who enjoys a VN with a mysteriously intriguing story.
I think each new game in the Sword Art Online franchise is sort of independent of the mechanics of the previous. Hollow Realization had a lot of flaws, but I liked being able to class as whatever you liked, I played healer.
And I liked the mechanic where you could choose behavioral traits for your party members and if they performed abilities and actions that went with those traits you could praise them and they’d mold into the playstyle you wanted
Sword Art Online: Hollow Realization is also mechanically designed as a single player MMO
Have you tried the Mooncrash? It does have a timer!
It makes sense. I respect the hell out of the guy for being honest and true of his morals and standing by his community, but I’m sure he knew what he could get into by doing that, and he took the shot anyway. I hope he’s just been shuffled around elsewhere and still has a job.
Felt like it was doing just fine to me for how advanced the systems were on a console that was six years old. I do wish you were able to play it, it’s an awesome game, it indeed has ambitions that surpass the hardware, but I do think they managed to pull it off, if only by the skin of their teeth.
Me too. I know it’s a bit of work to set up an alternate mode and method to get to different planets and missions, and I’m sure teams are run really tightly on what gets worked on or not due to paying for whole teams to work, but I do wish they did what they could to future proof it.
A lot of always online games are awesome, have artistic merit, and can be looked back upon later as gaming history, and if they don’t preserve these “art pieces” then a huge chunk of gaming history will likely disappear into the ether in 10 or 20 years. It seems a little silly to me that we can go back and play Mario 64, or even Helldivers 1 and see what that was like, but Helldivers 2 will become an inaccessible splash screen, it’s a waste of all of the time and work, and even the money that went into making this happen in the first place.
“I made all the enemies Teletubbies”