i type way too much about video games and sometimes music

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Joined 1 year ago
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Cake day: September 18th, 2023

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  • I’m glad that you enjoyed this game! Some of your reactions to the characters’ fates took me back to when I played the series on Vita haha. It was also nice to see you mention the extra stuff like Distrust.

    I will warn you now, if you are playing the trilogy through on the Switch’s Decadence Collection… V3 is poorly optimized during certain class trial sections and I actually struggled to complete some of the mini games because of how laggy it was (when it ran perfectly on the Vita). It’s possible they patched it since I played it after the first or second patch, but keep it in mind.

    It is still doable, but it’s a bit of a shame because I love this series. I hope you enjoy Goodbye Despair and V3 provided you complete them as well!


  • Persona 3/4/5 (not all tracks are instrumentals, but most of them are and they are straight bangers)

    Katana Zero Danganronpa 1, 2, V3 Silent Hill 1, 2, 3 (all I can vouch for, but I hear the later games still have banging soundtracks) Crosscode Kingdom Hearts 1/2 Nier Automata Minecraft Donkey Kong Country 1/2 VA-11 HALL-A Catherine Full Body Deadbolt Risk of Rain 1/2

    Some of these you’d have to sift through, like Silent Hill is one part industrial creepy noise, and one part absolutely incredible hip hop and rock








  • Just beat Catherine Full Body last night. There are a lot of things I like about the game, and some things I both like and dislike. It’s really more of a “this is the main character’s story and you’re mostly along for the ride” than it is a narrative experience where you choose every move the protagonist makes.

    Because of that, I think how you feel about the story will be determined by your own stance on relationships and the morality of them, hedonism, marriage, and things like that. For me, I felt familiarity with my experience watching Breaking Bad in its painful spectation of characters who make questionable decisions and their creation of damning consequences.

    Easy mode treated the puzzles well, just takes away the time pressure of the blocks falling away (save for the boss battles where you’re being chased). I ended up quite enjoying the puzzles! In the end, I don’t know if I’d recommend the game. If you’re interested in games doing something neat and novel with the topic of relationships then I think you’ll find value in it.









  • Me too. I know it’s a bit of work to set up an alternate mode and method to get to different planets and missions, and I’m sure teams are run really tightly on what gets worked on or not due to paying for whole teams to work, but I do wish they did what they could to future proof it.

    A lot of always online games are awesome, have artistic merit, and can be looked back upon later as gaming history, and if they don’t preserve these “art pieces” then a huge chunk of gaming history will likely disappear into the ether in 10 or 20 years. It seems a little silly to me that we can go back and play Mario 64, or even Helldivers 1 and see what that was like, but Helldivers 2 will become an inaccessible splash screen, it’s a waste of all of the time and work, and even the money that went into making this happen in the first place.