

Would Edubuntu be a better fit?
Would Edubuntu be a better fit?
That really sounds like an window manager thing, not a godot issue.
this, also the code is just $[the node with mesh].mesh.duplicate()
and the same thing for the material. put it at a func start() and you’re set.
I know there is a plugin that allows glsl shaders as plasma live wallpapers and I bet you could make some sort of shader that just changes hue of the texture over time if one doesn’t already exsist.
If saving node states is what you want there is a page for that in docs.
yeah, they are still one of few companies that make it possible and easy. source: https://github.com/melontini/bootloader-unlock-wall-of-shame
back in my days people used forums and read man pages
Did you use Krita 🤨
Try YiffOS
thanks I hate it!