That looks fantastic!!
I had a fun time playing in early access, even with the bugs. I should check it out again when it hits 1.0. I recall generating a new location and immediately falling through the ground to my death and deciding i would wait a bit to play more.
aesthetically, it reminds me of ‘going under,’ but the corporate visuals were the point in that one.
https://codeberg.org/Kbin/kbin-core/issues/1383#issuecomment-1999046
The guy in charge was having medical and personal issues. And doesn’t seem to have access to everything at the moment. It’s a bummer, and I hope things get better for him, but that’s how projects like this go sometimes.
Does anyone have a link to a source on the age of the kid? I’m wondering if I’m missing it. People keep saying she’s 17. Was that in one of his edits?
Does the nerve damage heal from that if you don’t practice for a long time?
Oh! Calluses. My first read was “if you repeat the action enough you’ll cause numbing nerve damage,” which has nothing to do with hardening.
I had the idea that electricity had been tried for paralysis, and I looked it up and ben franklin did experiments to try and cure it with shocks.
https://pubmed.ncbi.nlm.nih.gov/16717219/
I wonder if the difference was targeting? The type of paralysis? The podcast Sawbones did an episode on the history of electricity in medicine that was pretty interesting. I might relisten.
I was in college around the same time and recall doing my usual minimum research for a new system and still to this day think “acer’s crap, right?” when someone mentions it, even though the memory of why is gone.
I can’t say I’ve ever really liked a controller, so I never experimented with fancy ones. The one that was the most fine was the ps controller. the joycon was ok until drift kicked in. The xbox controller made my hands hurt after too long. I think if I’d had more xbox games back then I would have gotten more into controllers to find one for my tiny hands. I mostly prefer a keyboard.