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Cake day: July 28th, 2023

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  • I mean, I dunno. I was sort of okay with the link’s awakening remake using this aesthetic, because it was a one off game, but it does sort of strike me as a very like, default, low rent kind of appearance, and the item and enemy copying ability also strikes me as something that’s not that interesting, and not as interesting as the normal zelda dungeon by dungeon kind of scheme. A good portion of the things you’re gonna copy are probably going to have exceedingly similar behaviors, they’re going to be functionally identical.

    It’s obviously a copy, ironically, or maybe an extension, of the design philosophy behind the recent two big zelda games, and this one’s adapted it to a lower budget 2D game. I dunno, I’m still not in love with the idea as a whole, and that’s kind of after two big games. I dunno if it’s really ever gonna be on the level of, say, portal, or something, right? Which is a weird comparison to make, but I do feel the need to make it. I’ve never really found physics puzzles to be that interesting, which is gonna be what a lot of games that try like, universal mechanics, are going to have to cowtow to, because physics systems are theoretically infinite even though they actually do have a relatively small set of constraints, right. I’ve also never really enjoyed stacking boxes on top of one another as a solution to a puzzle, despite that being omnipresent in every good immersive sim, which is weirdly what I would kind of peg the modern zelda design philosophy as belonging to.

    I dunno. I feel like the change in style has been kind of hard for me to pin down. It’s very obvious in a difference of feel, right, but in terms of formally locking down the actual difference, I can’t say I’ve really found much that’s all that weird about it. Sure, you can theoretically use whatever ability, anywhere, at any time, to make any vehicle, or scale any platform, stuff like that. But 90% of the time, it’s going to be totally useless as an ability. You’re going to fall into a couple of discrete, routine behaviors, even given an “infinite” ability that you’re just sort of, free to use and abuse like that.

    Compare this to a conventional zelda tool, which is not generally usable anywhere, right. You can use the hookshot to stun or damage enemies, right, you can use it to grapple onto a discrete set of platforms, but outside of that it’s not gonna be too useful. I don’t see that as being all that different from like. Ahh, well, with this ability, you can paste together two pallets! It’s effectively the same, they’re gonna come with a pretty similar set of constraints and behaviors.

    I feel like, to me, a lot of the fun of emergent mechanics comes from eeking out solutions to puzzles that designers probably haven’t thought about at all. Sometimes you can basically sidestep a challenge that otherwise you would’ve had to do, and in that way, it feels very much like a casual version of a speedrunning trick, or, it’s something that rewards your cleverness, or your understanding and mastery of the mechanics beyond even what the designers might anticipate. I like that much less when it feels like the designer doesn’t have a set, like, idea of a solution to a puzzle. When they’ve just given me all the tools, and then they tell me to go nuts, I don’t feel as though I’m circumventing anything, I just feel as though I’m doing the puzzle as god intended. There’s probably also some amount of, if everyone’s super, then no one is, going on there. If every puzzle is some puzzle I’m able to circumvent with clever rules lawyering or mechanics abuse, then it gets older, faster.

    So I dunno. I really like the third banjo kazooie game, it was probably ahead of it’s time, if this is the kind of direction we’re going in now, and obviously I have some level of nostalgia for it, because the 360 was my formative console, because I’m a zoomer. Feel old yet? At the same time, the first two games were probably just straight up better games, if I had to actually be honest with myself. They have wider appeal, and even if you just have an ability that you can only use on a specific pad, with a specific symbol, and 95% of the challenges can only be conquered how the game designer intends, it’s probably still gonna be better and have more broad appeal than having to either come up with a discrete set of vehicles, use the defaults, or else spend like 50% of your game time in the vehicle creation menu constructing increasingly niche vehicles to better perform the specific task.

    I dunno. You see what I’m getting at, though?



  • I still like watching fat men in nappies with waxed hairstyles throwing salt around a clay circle then trying to push each other out of it though.

    Yeah see that’s why I can’t ever take anyone’s opinion on it seriously, because they just say shit like this. It’s like, only a step away from “oh Americans should be good at sumo because Americans are all fat right and you just need to be fat and they wear diapers right?”. Which itself is about two steps away from just like, “Haha look at the funny fat men and how fat they are, what freaks for being fat.”, which is an incredibly depressing sentiment. It’s like calling baseball boring. I mean yeah, it is, but obviously, baseball fans will hate it if you say that, because it being boring as fuck is kind of the point of the sport. If you watch the matches you can tell pretty easily that most of them aren’t faked.

    Nah, man, it’s a grappling art with a pretty large amount of universal applicability and no real weight classes, more similar to the conventional folk wrestling styles that many different cultures have. Mongolian jacket wrestling, mud wrestling, lots of European countries even have folk wrestling styles that they don’t care about too much anymore. It’s more similar to Judo, or something, and most people don’t question the efficacy or reality of Judo. American folk wrestling became rough-and-tumble fighting, and also became carnie circus shit right after the civil war, and then spread around everywhere until the Japanese decided to just kind of make it real with shooto and basically start MMA as we know it today, arguably with some interference from Brazilian Vale Tudo guys. The UFC’s involvement mostly being tenuous carnie shit. Go watch like the first three or four UFC’s, it’s basically garbage.

    The more complicated download on the match fixing that came about in sumo is that 14 wrestlers were convicted, some stable masters. The sport as a whole, as with many sports in Japan, has a bunch of Yakuza involvement and toxic hazing and other bullshit. There’s already a Wikipedia link on it. Hakusho just got massively demoted like last year because some jackass in his stable was found to be hazing newcomers and haranguing people for money. I dunno, somehow I’m not gonna call all boxing rigged just because every now and again they find out that some high profile match was rigged due to the nature of the sport’s overarching regulatory structure.


  • Sports with direct confrontation, hell, even any sport, don’t need fairness to be good. I’d say that fairness actually destroys enjoyment of a sport, a lot of the time. Now, sometimes that can not be the case, as a totally even set match can be impressive to watch just based on how the kind of, pachinko machine pays out, right. Depending on your definition of fairness, once we attain fairness, all that’s keeping the match from becoming a draw every time is pure random chance. You have to define random chance as not being sort of, antithetical to fairness.

    Watching the high-level pachinko machine can still be fascinating, can still be entertaining. But overall, the fairness is actually an inhibition to sport, a lot of the time. People want a david vs goliath moment, if you ask them. I would just as well give that to them, easily, right, like, no question in my mind. Obviously there’s a balance to be had, but, that’s the job of commissioners, to come up with that shit after the fact, or in relation to viewership numbers.


  • Nah fuck that shit. MMA integrated weight classes and that’s sucked. Sumo is the only true martial art, straight up, not even pulling your leg right now

    Edit: Yeah, I mean, men are “stronger” pound for pound or whatever, but, we kind of, are idiots when it comes to thinking of sports, if we just suddenly think all sports are about explosive type 1 muscles, or muscular structure, or whatever. That’s dumb, that’s a brainlet comparison and a brainlet appeal, I would say. If you gain leverage in one direction, you lose it in another. If you gain a bunch of type one muscle fibers, you become a chimpanzee, but also, you gas really, really quickly, and humans are endurance predators that maximize that endurance with fine motor control even in what might be considered gross motor action. Everyone has this conception of sports as being these kinds of, oh, instant action gratification machines, where you just watch some guy get hit in the face really hard, or get tackled, and your monkey brain goes coco mode, and so obviously explosive strength is gonna be good for these displays, so, men are better at sports.

    This is not the case. Or at least, not entirely. Sports is more like a long-form storytelling vehicle with many different characters and mindless teams to it. Women can fulfill that role just as easily as men can, in many of the same contexts. If we have sports that are bad for co-ed play, then I would say, we have sports that perhaps need refining.

    Which everyone thinks is somehow like, a horrible thing to do, oh no, the sports, they’re too sacred, we gotta find the best of the best, but sports have always been and remain subject to change and a ton of different shitty rulesets that everyone always hates. Basketball now, apparently, rewards a bunch of aggressive highlight-reel kinds of play, and apparently the older game used to be more defensive, I say apparently because I dunno. I know nascar has had the opposite trending for quite some time with limiter plates meant to protect drivers and the audience more at the cost of more spectacular crashes and pileups for which the sport might gain more casual viewership. And also not be boring as fuck driving in a circle for like three hours. That’s not a sport getting better or worse, that’s just some arbitrary cultural shift, a decision made, realistically, because of internal cost-benefit analysis at the behest of a corporation which runs the major league.

    We might have the same capacity to integrate sports into a co-ed kind of a deal, if we had the will to do so, but I think the truth of the matter is just that nobody really gives a shit about equality, except for when you bring it up.

    Me, I’m a fan of sumo, because fuck weight classes. I wanna see david beat goliath. To me, that’s a more compelling casual narrative that can easily be built into a sport. Fairness is highly overrrated, and also doesn’t exist, or else every match might as well just be random chance, or end in a draw. Michael phelps is some genetic freak or whatever. Go cry me a river, and then he can swim across it and back. Give me an abstract goal like “get ball through hope” or “throw guy out of ring” and then I don’t need any more to it, I’m right there with you.


  • I mean we did okay-ish with japan, and that was in the immediate post-ww2 period. There was a bunch of gaishas for a while that were complaining (iirc) about sexual assault from american troops, the nation immediately in the postwar period was fomented with a ton of nationalism and we didn’t really do a great job of undoing that. Though, their trajectory nowadays is pretty good, and it’s not like you can really blame all of that on the american occupation, really.

    South korea, though, even though I don’t know as much, I’m pretty sure we fucked up that one, since that war basically never ended and nowadays the country is a late stage hypercapitalist hellscape where plastic surgery to make you look more western is incredibly common along with the prevalence of cults and a wealth disparity that’s pretty US-adjacent.

    So I dunno if we did super well on those. Probably better than, say, Iraq, but I think our trajectory overall has been on a pretty consistent downwards trend since ww2.


  • I agree with your entire comment except the end.

    I’m not sure the US has the greatest track record when it comes to those sorts of occupational wars, realistically. I think the only times we’ve ever really seen it turn out well is maybe in vietnam, where we actively just like, lost the entire war and got sent packing, and they’re still having to deal with the ongoing problem of their country being contaminated by chemical incendiary weapons that produce larger percentages of birth defects. So, even given that Saudi Arabia is kind of a theocratic monarchic shithole, I dunno if us overthrowing it would realistically do any good, you know? I dunno. I’d probably need to see more on the numbers of dissent amount the saudi population. I think probably capitalizing on a popular movement for regime change, much like the arab spring, would probably be the best route if that was possible, and it would probably have to be more grassroots than something that the US might intentionally attempt to foment in the population, I’d imagine.

    In totality though I’m not really sure to what extent it’s in the US’s best interest to destabilize saudi arabia. I think the US would probably prefer predictable fascists compared to, say, if they decided to rapidly nationalize and democratize their oil supply. Another, relatively understated, good reason to move away from petroleum, I would say.



  • You know this kinda makes me think that it would’ve been funnier if they connected two cities that hate each other more than just like, dublin and new york, which I can’t really think of as ever having had beef. Maybe NYC and chicago, or something. You can’t really put something like this in texas or LA because nobody fuckin walks anywhere, unless maybe you put it in like long beach or like some random part of Austin or something. Seattle? Does Seattle have beef with anywhere? On the other side, could we connect Dublin with like, London or something? Maybe some city in northern Ireland?




  • That doesn’t really seem very equivalent. The closest equivalence I can think of is either the terrorism of the founding fathers, which is too far back to really strike the same chord, or maybe like, american drone strikes or something. Or, maybe if I was feeling particularly cheeky, I might compare it to the violence enacted by the civil rights movement, since that was also a domestic american liberation movement maybe comparable to the IRA, but, I dunno. not really any american style equivalence there.





  • Bring it back as an HTPC like the peeps are saying, low-ball it on the price like 500 bucks or less, maybe even take a hit on it or just a hit on the profit margins, pre-install all the stuff people might need, and then blam, you’ve guaranteed that most people will be casual users who want a lower-end computer and a smart TV/console replacement, and not higher tier hobbyists who want a more powerful machine. Confining your audience to that specific market share basically guarantees they won’t take advantage of the lower or negative margins on the hardware itself, and will probably buy some amount of steam games. They’re also using a device in your ecosystem now but idk what you do as far as that goes to make a good profit while not being a scumbag


  • They’re not. If you make your car light enough, and potentially aerodynamic enough (things which should already be done to electric cars/cars in general), it makes sense, especially for the real life practical application of people who don’t have outlets they can run to their car. Aerodynamics is mostly just an efficiency increase, but decreasing weight gives a myriad of benefits, potentially including increased power to weight ratio, decreased road wear, decreased road noise at speed, increased efficiency, improved crash safety as a result of decreasing the total amount of weight you have to stop, which can actually improve the efficiency of the interior space as you can now make things like roof pillars less thick. Could also lead to increased parking space, better maneuverability, and better visibility, if you make the car itself smaller as a result of decreased weight.

    Cars should be like1/3rd of their current size. Clown cars ftw.