Yeah. It’s more like:
Researchers: “Look at our child crawl! This is a big milestone. We can’t wait to see what he’ll do in the future.
CEOs: Give that baby a job!
AI stuff was so cool to learn about in school, but it was also really clear how much further we had to go. I’m kind of worried. We already had one period of AI overhype lead to a crash in research funding for decades. I really hope this bubble doesn’t do the same thing.
Because when I explore I want to go see something new and interesting. Half the time in Elden Ring I’d just run into something I’ve seen before. It made it not feel good to explore.
I don’t blame them for this, but this is the reality of making a project this big in scope. You can’t possibly fill it with good content. They made one of the like top 3-5 best open world games, but it’s still stuck with all the same drawbacks as open world games.
I just want them to go back to making more focused content.