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Joined 1 year ago
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Cake day: July 12th, 2023

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  • Yeah. It’s more like:

    Researchers: “Look at our child crawl! This is a big milestone. We can’t wait to see what he’ll do in the future.

    CEOs: Give that baby a job!

    AI stuff was so cool to learn about in school, but it was also really clear how much further we had to go. I’m kind of worried. We already had one period of AI overhype lead to a crash in research funding for decades. I really hope this bubble doesn’t do the same thing.



    • Slay the Spire: I don’t just think it’s the best deck building roguelike, I think it’s the quintessential deck building roguelike. It’s such a complete exploration of the design space of the genre in terms of the options it gives the player to build their deck and the challenges it puts those decks up against. Not that there aren’t any other fun games in this genre, but they all still feel like STS, but worse and with a gimmick that doesn’t add much.

    -Will edit with more in a bit.


  • They don’t even try to be competitive on technology or service though. If they were making a comparable or even superior product and people were sticking with Steam anyway for the network effect I’d agree they’d be justified in doing more to attract customers. But they just want to use their pile of money to buy their way into a market without putting in the work to design and develop a superior product.





  • Recently finished my first playthrough. Played as Dark Urge, which was interesting but was probably better saved for a 2nd playthrough, but oh well. I kinda see what people mean about the game being weakest in act 3. At a time when I was starting to see the finish line, the game kept widening and it made me just want to be done with it. I still did a lot of the side content, but I also missed a lot more of it. It also got way too easy. The act 2 boss was the last fight that really threatened me with maybe the exception of Raph. And I wasn’t even min maxing my characters or anything. I’ve seen people build stuff with like a bajillion attacks or infinite spells, but I was just playing the game normally with whatever I found.

    This was on normal. I know there’s a harder difficulty, but it’s weird that the intended experience basically lets you ignore most of the difficulty mechanics. I never had to think about long resting because I had basically Infinite food. The only reason why I wouldn’t just instantly do it after every fight was because the load screens would be annoying to sit through. By the end of the game I was hoarding bags and bags of unused consumables and like 50k in unspent gold, which I could have only spent on more consumables I didn’t need. I barely even used the extra powers you get in the finale. If there’s already a story difficulty for people who want to completely ignore the mechanics of the game, why can’t normal be balanced around being a reasonable challenge that makes you at least consider using the tools the game provides to you?

    For anyone who’s played tactician, what’s it like? Is it a reasonable kind of challenge or is it more of a masochist difficulty?


  • I figured it just made sense to lean into it once I realized what it was. I didn’t go FULL murder hobo, but I ended up doing enough to trigger a bunch of special quest stuff unique to the Dark Urge. I still think this was probably better as a 2nd play through, but I was pretty satisfied with all the content the game had to fill the gaps caused by me… suddenly cutting off some quest lines.


  • I’ve been playing the Cyberpunk DLC and just finished that last night. Aside from some annoying bugs that was pretty fun.

    I’m nearing the end of my first BG 3 playthrough that I’ve been streaming with a friend. We decided to go Dark Urge and it’s made this kind of a weird first playthrough. It’s been fun but I think in hindsight it would have been better to have a more normal first run then go back for this. Also, found a kind of funny bug (?) in the vampire boss fight. The boss has some property that says he can’t be moved by physical or magical means. But when I threw that legendary spear that has a knock back AoE, it sent him off the cliff and that was the fight aside from mopping up the ads.

    Aside from that I’m always playing TFT occasionally. I climbed higher than I ever did before: 200 LP masters before I hit another funk and started backsliding.




  • Oppressive systems passively inflict violence on the oppressed. Artificial lack of access to basic necessities like food, shelter, healthcare hurts or even kills people. Getting over policed gets people hurt or killed.

    The absence of war isn’t the same thing as the absence of conflict. The conflict is built into the structure of a hierarchical society. It’s just only felt by some. A war brings the conflict to the surface to make those who the system supports feel the pain of those who it does not.

    The government could give in and create a more just society for everyone and the conflict would be resolved. The oppressed giving in only benefits those in power. They go back to passively experiencing systemic violence.