Dice maker, gamer nerd, developer, Dolphins fan. Reddit refugee (maybe).

Still fighting the 80s 8-bit wars, one port comparison at a time.

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Joined 1 year ago
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Cake day: June 11th, 2023

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  • Dave@lemmy.worldOPtoRetroGaming@lemmy.worldRetroid Pocket 2S
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    1 year ago

    I don’t have the other devices to compare, but I understands that it should handle those platforms better than the 2+ and slightly worse than the 3+. So some playable games, but not all.

    I tried a few GC games (Mario Kart Double Dash and Monkey Ball). They seemed to run okay. Monkey Ball ran worse than Mario Kart.







  • Often it was because the ports were given to different companies to do… one would get the Spectrum/Amstrad and another would get the C64. Also, the whole sound and graphics systems would need to be rewritten, given the Spectrum’s lack of hardware sprites or scrolling, or decent sound. Presumably it just made sense to build them separately.



  • I always thought that as well, and was similarly jealous. But in doing these port comparisons, I’ve found that the C64 often got a really bad port. See my Bomb Jack post the other day, for example.

    If you can look past the visuals and sound, the Spectrum ports often capture the feel of the arcade the best of all. It’s probably about 45-45-10 (C64-Speccy-Amstrad), with the Amstrad getting some rare gems like Renegade.