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Joined 1 year ago
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Cake day: June 18th, 2023

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  • Just because it’s not possible on a Turing Machine doesn’t mean it’s impossible on a PC with finite memory. You just have to track all the memory that is available to the algorithm and once you detect a state you’ve seen already, you know it’s not halting ever. The detection algorithm will need an insane amount of memory though.

    Edit: think about the amount of memory that would need. It’s crazy but theoretically possible. In real world use cases only if the algorithm you’re watching has access to a tiny amount of memory.









  • If people keep buying that crap, what’s going to stop the companies doing that? I’m at a point where I don’t care anymore to be honest. I have so many games on my library that I haven’t played yet olus all the emulated stuff, that’s going to be sufficient for the rest of my life. There will be really good AAA games by nice companies once in a while, like Baldur’s Gate 3 right now. Then there are really good indie games like Stardew Valley, Minecraft (in the early days), and so on.