This is taking me back to playing a barely controllable homebrew port of Doom on my jailbroken ipod video.
This is taking me back to playing a barely controllable homebrew port of Doom on my jailbroken ipod video.
Duck Season (the VR game) came first, and SLZ is a VR dev studio. This version is the traditional PC game port of the original VR game.
Dota only does in private matches, not matchmaking games.
I would also say it’s easier to snowball in Dota than Deadlock. You can take way wider and more restrictive control of the map since it’s smaller and everyone is less mobile.
Pretty sure they’re just complaining about OP not having elaborated on what mull actually is.
It’s even funnier that no, I didn’t.
But, if you really want to compare the artistic value of a screenshot of a game, one is equivalent to going out in the world with a camera and composing a photo of your natural surroundings, while the other is the equivalent of typing “anime girl” into google images and saving one of them.
For me it has always just defaulted to the left-most monitor. I had a script that would disable that monitor with xrandr when sddm loaded and then re-enable it on logon, but I couldn’t get something similar working in Wayland.
Maybe you think they’re lame because those are screenshots of an actual game being rendered in realtime, and not just a picture someone drew for a visual novel with some text over it.
I’m having trouble digging it up, but the person who created Steamspy a number of years ago, before privacy laws made public profiles opt-in and interfered with its ability to collect data, found that the majority of Steam accounts only had a single game in their libraries.
A lot of those are going to be alts people made to evade game/server bans or smurf.
I may or may not have made 10 accounts that only had Garry’s Mod on them circa 2010.
A lack of analog controls is definitely an issue. Having digital buttons on keys that are either 100% on or off loses a ton of fine control.
Playing GTA and need to make a slight left while driving? On a gamepad you just slightly tilt the stick left to make a smooth turn. On keyboard you have to do a bunch of short little taps on A (and D when you inevitably oversteer) to stop yourself from jerking the wheel left.
I remember really wanting a Logitech G13 when they came out but I could never justify spending the money on one.
How do you aggressively tell someone you’re using a game engine? Are you being accosted on the street?
Cool, best of luck. I’ve been using lightly for a couple months via the AUR package and I really like it.
What is sketchy about downloading a torrent that it could save you from? Wouldn’t it be executing whatever you downloaded on another machine that would be the risky part?
How would a thinking emoji make it clear your question isn’t serious? Also, things have been available for a limited time long before phishing attempts were a thing, and will continue to exist for legitimate purposes long after. You can’t expect the entire rest of the world to stop doing something innocuous just because it’s also used as a tactic to fool a small subset of inattentive people.
There’s no EULA just like there’s no NDA. That pop up and a one sentence post about not sharing info about the game on the forum is all there is.
There is no NDA for Deadlock, and anyone in it can invite anyone they want, as often as they want. It’s not like Valve has no idea how to privately test their game. I think they made these decisions deliberately.
lol I would open every port on my router and route them all to wireguard before I would ever consider doing this
I’d just install UFW and either set the default for incoming and outgoing to deny and unblock the game ports manually, or just set incoming to deny and outgoing to allow.
You could pair that with OpenSnitch to see all attempted incoming and outgoing connections and block them by default, and then just allow the ones you want as they happen.
I use notifications in Thunder and I’ve had no issues. I haven’t compared the difference or anything, but when I’ve happened to check battery usage it’s always been a reasonable amount for how much I’ve used it that day. It does generate a decent amount of network traffic since it’s regularly checking with you instance for it, and that traffic is generated for each account you have reaching out to each instance. That should be how any FOSS app works though, the alternative would be something like Sync where you pay to have actual pushes sent from their server.
I think I’m one of the very few people that actually like this game. I bought it when it came out and have played it a few times. This is all very valid criticism of it though.
Are you passing through a GPU? If so, are you sure the proxmox host isn’t using it?
Edit: Just saw the link in the post was to a GPU passthrough guide, so better question, do you see the GPU from within the VM?
I’ve admittedly never tried gaming on a linux VM or LXC in proxmox, but I’ve done other tasks that required GPU hardware acceleration with no issues with both.