• 0 Posts
  • 142 Comments
Joined 2年前
cake
Cake day: 2023年8月8日

help-circle






  • 5 meals is also excessive. I have the same schedule and I eat the normal 3 meals a day: breakfast, lunch, dinner. I can’t really miss any because then my tummy becomes very distracting. I really don’t understand how you can go till 3pm without feeling any adverse effects. If I skip breakfast I’ll be useless and dizzy till lunch.

    I just don’t eat more than I need each meal.


  • For a few files, sure. Idk how I’d use that on the large corporate Java codebase that I usually work with though. Despite all its memory hogging and unnecessary features, IntelliJ also proves remarkably useful when trying to find anything in these mega projects. Features like ctrl + clicking on a method call to get to its definition (even when it is in a different project that I don’t have checked out), the refactoring tools, the debugger, etc are absolutely necessary to get anything done.






  • I don’t think “hun/zij” is invalid and I’ll happily use it for someone if they want it, but what I mean is that it doesn’t feel as natural to use it for a single person as they/them. They/them in English has a history of being used for singular people as well. Saying “someone lost their bag” is a pre-existing language feature. Unfortunately “iemand is hun tas verloren” doesn’t sound as natural and I’ve never heard someone use it like that. It seems to be common to just use the masculine pronoun “z’n” in cases where the gender isn’t known.

    Again, I don’t mean to invalidate anyone, I’d totally use these pronouns for a single person if they prefer that. It annoys me that our language doesn’t have a clear neutral pronoun. But in my experience “hun” is exclusively plural whereas “their” has always also been in use as a singular pronoun next to its use as a plural pronoun.






  • I’m still not sure what to think of early access. On the one hand, it is too often an excuse to push a buggy mess. That shit is seriously annoying.

    But if it’s done right, it can allow developers to make games that are way larger than they otherwise could. In the end development costs money, so with only X million dollars of upfront investment you will run out at some point. With early access they can extend the money pile further, and therefore they can keep extending the scope of the game way beyond what would otherwise be possible as long as the game is popular enough. But then the focus should be on delivering a mostly stable core experience instead of a buggy unbalanced mess.

    Imo it worked quite well for games like Factorio, Valheim, Satisfactory. I had like 80 hours in Satisfactory way before the official release, and then another 100 hours or so with friends a bit later (also before the final release). While there were definitely some bugs, the experience overall was worth my money and I was happy to be able to play it already.


  • I haven’t tried them, so I cannot judge, but I’m just afraid I’ll run into issues when I will have to go off the beaten path. Inevitably I’ll have to do something hacky in order to fix some obscure software that the maintainers of the distro didn’t think of, and that’s currently already a big pain. But in such a strict setting it will be even more difficult. There will be no documentation and probably no guide or questions/answers on any forum either.

    I’d be willing to try it for a productivity setup if I needed a reinstall, but not for my main PC because I just rely on too many hacks to get shit working.