It was. Most of it’s criticism comes from the fact that it’s not really an assassin’s creed game anymore. It was mostly far cry: ancient greece
It was. Most of it’s criticism comes from the fact that it’s not really an assassin’s creed game anymore. It was mostly far cry: ancient greece
Losing Gale due to a failed dice roll is nothing like a dlc that’s an absurd claim. You can’t just reload a save to unlock a dlc. It was that simple for Gale.
Failing a roll is on you whether you like it or not. The ever looming threat of failure is important in story telling and suspension of disbelief. It’s the opposite of dumb game design. So yeah you either reload until everything gets handed to you or you move on. You’re talking like he’s locked behind a dlc when you’re just pissed a dice roll didn’t go your way at level one.
Consequences of your decisions is what makes this game special. You’re going to have a bad time going forward with this game if you cannot deal with the fomo.
Mine is currently working fine and without a hitch and has been for a while now since the failed attempts at punishing adblockers. I can’t vouch for everyone, but you may be right about your account being flagged for some reason.
So I’ll reinforce my first suggestion to look into turn-based CRPG as a genre and see for yourself. That’s where you’ll find most of the mechanics you seem to want and you won’t have to take the opinions of strangers as to how much gore is too much for you.
Yes but it’s not all of the stuff, far from it
Is any form of violence or blood a no-no? If you can accept some, Larian (bg3’s developper) was already well known for the Divinity series. Many even say that BG3 is kind of Divinity:Original Sin 3 with a DnD license. You’ll still be killing some people though. Otherwise, I suggest searching for Turn-Based games which BG3 is. You might like Battletech which is a mech warrior themed game or the X-Com series where there’s an alien invasion.
And also, you might have been mislead by the videos. Yes the brain parasite is important but you’re really only directly dealing with mind flayers (the tentacle clad monsters) in the very beginning and very end. The rest is just a classic fantasy setting.
Anybody else experiencing game breaking bugs right now?
Like I can’t sell my stuff now, game will insta crash when I click on an item to sell, doesn’t matter which character’s backpack and doesn’t matter if I barter or trade. Also, it takes like 5 minutes before the vendors items or cash appears.
Characters won’t engage in combat at all and randomly. When I select them to engage an enemy, they teleport to another location and no matter what, they won’t attack. It’s like they are in another game entirely. I also can’t switch back to the characters that are in the fight.
Lot’s of freezing too. I have to save scum before entering any convo now as it might just lock me out of any action for 30 minutes or straight up crash. And my charisma Shadowheart is useless now since it’s always my Barb Half orc with 8 CHR talking no matter what. And this was an intended patch??? Wtf.
I’ve reinstalled the game for the patch and again yesterday with no changes. Any tips? The only thing I can think of is that it’s an old save, hadn’t played since october but it’s late act 3 and I just really want to finish this campaign.
edit: And when I mean crash, I mean the game loads up like it was the first time. All the tutorials are back and all my settings or keybindings are back to default. It just resets the game entirely.
Thanks for your response.
It’s what I meant. I understand that this negotiation cannot simply be fixed by a single check. Musk continually shows that he’s a lying imbecile but Tesla management knows that if their workforce has the power to decide the terms of their employment, it’s going to hurt their financial growth and that’s unfortunately unacceptable for these leeches. Also the reason people cannot take unpaid (key word) time off, go back to school or have children is because they cannot afford it. Health care and insurance is also expensive when taken from an individual perspective. So of course the employers don’t want to pay for that. So while I did simplify the issue, all of those advantages are actually means to mitigate the cost of living in this dysfunctional and unequal world.
I also want to say that I am 100% in support of the workers. People’s lives are important and there is no businesses without people.
Thanks for that link it’s very enlightening. But isn’t that just another way of legislating how work contracts are negotiated? In the end what is the issue that prevents the unions to reach a collective agreement with Tesla? I might not have been clear in my first post but that’s more specifically what I meant. There must be some disagreement in the remuneration of workers isn’t it?
Ok honestly the article doesn’t speak of the demands or offers. But anyway, what kind of agreement? That doesn’t really say anything otherwise. I did assume it was a monetary issue since it almost always boils down to more money even when you speak of benefits. More vacation, more sick days, more insurances, more hours, less hours, it all means money in the end.
Funny thing is it can be fixed with money. If only he gave it to the workers instead of lobbyists.
Looked into it a bit and you are right, it wasn’t intended. The articles I’ve read all mention camming out as an unexpected bonus.
Phillips is just common in consumer goods as it’s designed to cam out when over torqued by the average joe. Better to have it stripped but tight than a broken head.
Still sucks balls when you know what you are doing though.
Yeah tavern brawler STR bonus is just absurdly powerful here, nothing like the tabletop version.
Surprised monk rogue is so low. It’s been the most brutal dps build I’ve experienced so far. Three levels of rogue with thief for bonus actions and two levels of fighter for action surge ( always use two levels of fighter almost every time) is devastating. My strenght build monk puts out twice the amount of damage my ranger does, hits 100%of the time and doesn’t need any form of advantage apart from melee range. First turn usually means 8 attacks dealing 30+ damage each with the appropriate bonuses. That’s over 240 on first turn then +/-180 for at least the nex two turns if you don’t channel ki. Casual numbers right.
Edit: yeas it also needs tavern brawler which is a broken feat afaic.
They’re not thinking about these things as games, generally, but specifically how they’ll be perceived by the Xbox audience. It looks to me like they discounted BG3, at least in part, because it couldn’t split-screen on series S. They’re thinking about games you play on the couch, in a group, maybe during a party - not games you play solo for hours or days on end.
And that’s what I mean. They are wrong on all counts because they don’t understand what makes a game successful. They only consider the monetary success of their own. They also think “xbox” audience is somehow different and want something else than other platform users. Sure couch is cool but let’s not pretend that this is really how people are gaming nowadays. People like all games when they are well made, complete from the start and just fucking work. Throw a bit of good writing in there and you have a GOTY contender. BG3 is just far above that only and that’s why I’m saying if anyone an MS looked into BG3 and Larian and chose not to sign, they are incompetent idiots.
How could joysticks replace keyboards apart from forcing you to use a virtual keyboard with a joystick? Is everything else about computing the same or is it some form of fantasy joystick centered computer? Anyway what’s more important is that joysticks already exist in computing and we know they serve a specific purpose and really suck for the rest cause we tried. We designed the computer after all so we control how we interact with them. Not like we found them in the wilds and they somehow only had a joystick.
Agreed. As a game it was one of the best Ubi has done maybe ever imo.