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Complete list of secondary accounts across Lemmy, claimed here to all be the same human:
henfredemars@lemdro.id
henfredemars@infosec.pub
henfredemars@hexbear.net
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This might be the wrong place for this question, but I have heard criticism that real rust programs contain lots of unsafe code. Is this true?
This sounds like a bug to me. At a minimum, it should be renamed to local subscribers rather than imply that it’s the total count.
So often I’ve pulled up my phone while it’s connected just to try looking up a destination while I’m parked. Being forced to use only the car interface for Maps while plugged in has always been awkward.
Shame that my single USB port that supports Auto is wearing out! Soon I’ll be reduced to Bluetooth only, and maybe a mount for the phone to keep the screen in arm’s reach without having to look away from the road.
But it’s Unix-like!
Uses a Linux VM for all the assignments anyway.
QED, I think this response completely addresses my concerns. I often miss the social aspect of systems that involve people. I can’t think of any further questions.
I reverse native binaries across a few different platforms for a living, but I’m just getting into Android. I will definitely take a look at those systems!
Hello, and thank you for taking the time to compose this response.
I think that I may have conflated the choice of language with the choice of distribution. I believe the choice of language is independent of the choice to distribute apps as native or not, for at least Java because Java has solutions for AOT compilation not the least of which was actually used before in Android 5 according to another response, and it was used prior to Android 7 according to this resource.
For the sake of discussion, I propose that this existing AOT compiler for Android Java applications (used today in the hybrid solution) be run in its entirety on a server instead of on the user devices. I don’t see a motivating reason to have the compiler on every user device to include a complex profile-guided optimization framework and hybrid JIT compiler (described in my third link in the original post) when we could ship the finished code and be done with it.
The benefit would be lower maintenance of the Android platform through a simpler design. (This benefit might shake out, but I get to that later.)
The migration process would consist of doing nothing for the typical app developer making this change quite cheap. The same languages would be supported as they are now. Indeed, this transition has already happened before and shows that this approach works, except with the build process happening on the device in earlier Android versions. I don’t understand why Google did not go a step further and ship the binaries, instead choosing to take a step back and ship a JIT compiler with the AOT compiler. Why ship the intermediate bytecode representation and insist on a complex on-device build and optimization runtime?
From the responses that I have received so far, I think the true answer as to why distribution isn’t native is likely composed of a combination of the following factors:
I’m sure that I’m making further assumptions, and surely there are oddball apps out there that really depend on having dynamic optimization to be performant, but I suspect these apps are in the minority. At a glance, the current solution seems too complicated, but I think understanding the history of the platform and the selection of devices that are supported today mostly answers my original question. Briefly, arm64 is absolutely not the end of the story even if it’s listed as the supported CPU architecture, and officially committing to just one now and forever could come home to roost.
Thank you; I will definitely add this to my reading list.
Thank you for the insight, however, I think that my question is somewhat different because I’m interested in the implementation choice rather than the language choice. To answer your question, I don’t think Android should switch to C/C++. Instead, I don’t understand why Android goes to such great lengths to avoid compiling whatever language is in use in advance. Naively from the outside looking in it appears this would greatly simplify the platform.
For example, I think it would be an improvement to use Java but compile the whole thing to a native image in the cloud and distribute the compiled binaries. We already have Java AOT capabilities in Android, therefore this appears to be technically feasible. Only one ISA is targeted officially. It’s not a great academic leap to think apps could be built off the phone instead to avoid the complex optimization problems.
I am ignoring Chromebooks a bit. I did not know that you could run Android apps on that platform and didn’t think to consider it because I didn’t see x86 listed on Wikipedia as an officially supported architecture.
It’s been said to death but at heart, I’ve always felt that when it comes to piracy, it’s a service issue, not a cost issue.
Except for you Adobe. That’s a cost issue.
It really helps that the official Reddit app is so awful. The bar is quite low for acceptability!
The purpose is backward and forward compatibility respectively.
The minimum version is the easiest to explain: any older, and your app just won’t run. Don’t even try. I (app) don’t have the compatibility code to work with you if you are older than my minimum version because I didn’t choose to include it, and you (Android) don’t know the changes that were made in the future platform versions, so you can’t help me.
Target version is a little more complex. This is the version of the API that I am designed to run with. You can use this information to set compatibility parameters for forward compatibility. For example, if I try to use API that doesn’t exist in your version or that would have had different behavior, you would know what I’m expecting because I declared to you what it was designed for at the time. This allows the system to tolerate your outdatedness better.
However, that compatibility feature sometimes leads to security issues because the new API tends to be more restricted or improved in ways that enhance security and privacy, hence the argument why there should be a minimum target version to express that you cannot use the less secure API even for the sake of compatibility.
As you mentioned, that in and of itself isn’t a bad thing. Sometimes it’s good not to have people who are really casual users in your community. They can take their time coming over as long as the people who are here are having a good time.
Because of the common API, if this becomes the mode, I expect clients would allow you to sign into multiple instances in the same way that you can have multiple email accounts in the same app. I’m very curious how this plays out.
I’m experiencing a bizarre glimpse of humanity in the Internet, before the bots have been written and move in, the experience of communicating with actual people without the influence of karma, business, or astroturf just yet.
They will come, but Lemmy sets the new terms of engagement.
We, the users, the community are the lifeblood. It’s people that had the good times, and people that made them.
That’s what I’m using here. It has a few bugs (I can’t turn off swipe gestures, and pull down to refresh never works), but it’s minimal, to the point, and easy on the eyes. I think Boost for Lemmy has a good shot at being the popular client when it’s ready, but for now, Connect seems to be stable on my device. I do like the web desktop UI.
I can’t be too critical though because the whole community and user base is so young. If the Lemmy.world stats are any indication, the app userbase must be exploding too, testing paths that just haven’t been tested much before.
Happy to be part of the sudden stress test of your software and infrastructure! June 30 hit and I needed a place to go. Found Lemmy. Found Connect for Lemmy. I don’t know if this is the future for a Reddit-like service, but I’m pleased to see some real activity and I’m glad to be a part.
Ehh, I’d like to think so. It looks like a ton of work to replace the single USB port in my center console. Most places want me to buy an entire radio kit that’s like $400 just to get a new port. I’ve looked into it briefly, but it looks like it’s financially untenable to replace what should be a $2 part if that.