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Joined 1 year ago
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Cake day: June 10th, 2023

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  • (Chorus) Heave ho, Docker, and sail the binary sea, With containers all lined up, so light and free. From the code to the cloud, we’ll go with ease, In our trusty Docker ships, we sail the seas.

    (Verse 1) Oh, the devs were a-struggling, in a stormy plight, With dependencies broken, things weren’t quite right. Then Docker sailed in, with a promise so bold, Of consistent environments, as good as gold.

    (Chorus) Heave ho, Docker, and sail the binary sea, With containers all lined up, so light and free. From the code to the cloud, we’ll go with ease, In our trusty Docker ships, we sail the seas.

    (Verse 2) We build and we ship, with our Docker compose, In our microservices, our confidence grows. With images light and containers so tight, We deploy in the morning, and sleep sound at night.

    (Chorus) Heave ho, Docker, and sail the binary sea, With containers all lined up, so light and free. From the code to the cloud, we’ll go with ease, In our trusty Docker ships, we sail the seas.














  • Don’t forget Steam Link! It’s one of my favourite features. You’re not even really tethered to any particular device to play your games since so many devices support the app. I play games that are single-player “console” style games in my lounge room for comfort and Steam Link means I can use my very good PC instead of buying into yet another console generation.






  • Before I go into this I want to preface that I love Sea of Thieves (SoT) and it is almost definitely my most played game.

    It’s funny that SoT is a culmination of pretty much all of the worst parts of gaming business culture lately and is still a great game. It’s a game as a service, has a cosmetic micro transaction store, premium currency, predatory micro transactions (change character appearance or ship name), released with bare bones features and constantly introducing bugs with every update. And yet it’s also one of the biggest success stories using all of those components. It wasn’t abandoned like some games as a service cash-grabs, the game has quadrupled in features and content, the cosmetics are (mostly) kept well on-brand for the universe and the team regularly communicates regarding both success and failures.

    With all of that in mind; ever since I started playing SoT (a week after release RIP Day 1 eye patch) I’ve had a few mates, who’ve never played SoT, tell me it’s a shit game and that Skull and Bones will be a much better game in a month year when it comes out.

    I’m always excited to see good games produced even when I’m not intending to play them but Skull and Bones certainly seems like it’ll be another cookie cutter POS game shat out to claim tax on the loss and shut down some time after. Thank goodness we have at least one good pirate game that’s still going strong.