![](/static/253f0d9b/assets/icons/icon-96x96.png)
![](https://lemmy.ml/pictrs/image/JubcPHa7fW.png)
I do get the impression that Nintendo has consistently had worse hardware for a long time… And I appreciate it. Instead of cranking up the hardware, they make games that are fun and run on weaker hardware, often with neat stylization.
I do get the impression that Nintendo has consistently had worse hardware for a long time… And I appreciate it. Instead of cranking up the hardware, they make games that are fun and run on weaker hardware, often with neat stylization.
This is from before my times, but… Deploying an app by uploading a pre built bundle? If it’s a fully self-contained package, that seems good to me, perhaps better than many websites today…
The good thing is, on Android you can get an APK without root or anything like that, same for installing it, and you can use an emulator (or something like waydroid) to run it on a computer. For cases where the game doesn’t use any more specialized servers, and just uses the app store for authentication, DRM, etc. the situation is no different from PC games with DRM - it’s bypassable, and if done right, will work for all games, not just one.
That said though, it’s very true for multiplayer/always online games, and those are very common on mobile. While it’s possible to reverse engineer and rewrite the servers, for most of them nobody is going to bother. And in the world of aggressively monetized games, developers have an incentive to keep it that way - they can’t make money from players who are still enjoying a game they’ve already squeezed every penny out of.
Apple has always been about locking down the system and forcing the user to do things the way Apple wants. Not only within one device, but also in locking down inter-device protocols and removing standard ones, as well as obfuscating information about the hardware, not letting the users make an informed decision. And that’s already after the fact that you aren’t legally allowed to use the system on non-Apple hardware.
Could be because you replied to a random unrelated comment, instead of commenting on the post itself, or because you could’ve just looked it up easily, or maybe people thought you were being snarky somehow (especially since you were replying to somebody)
I do have my screen set to sRGB, and it is possible it’s simply incorrect in SDR - when I enable HDR, everything looks greenish IIRC. As for color profiles, I think there might’ve been a built-in profile that was automatically enabled in the settings? It’s possible I’m looking at horrible colors and not realizing, but at least I’m not doing things like a friend, who “optimized” his colors to improve gaming performance, and keeps complaining about colors being weird 😅
Color management is annoying, since you need a correct reference to verify anything, and I never looked into that.
As for the monitors, I specifically meant good screens, not screens with good HDR - I feel like if you go for a good screen these days, it’ll likely have some HDR support, letting people simply try it out with little effort on Windows.
I use Wayland exclusively, and I’m on up to date Arch. I’m talking about issues like screenshare issues with software, XDG desktop portal screenshare randomly breaking, steam notifications started positioning wrongly, steam’s search stopped working (not 100% sure if those two are Wayland)…
I also tried running a game in game scope with HDR enabled, experimenting with options and env cars I found online, but it just didn’t work. It was a sample size of one, but it was one game I wanted to play with friends, so I gave up in favor of just playing.
I also don’t use MPV - I tried testing HDR with it, and it probably worked fine, but I don’t have the right media to test it. (Side note: I should try mpv more seriously, but I haven’t needed a video player much in general)
An extra annoyance is the fact that the LDR colors are quite off with HDR enabled on Plasma. I suspect this is the fault of the display or configuration, but it’s still something I’d have to spend time researching and fixing, only to barely get any use out of it.
I haven’t tried setting up steam itself in gamescope, but wouldn’t it be limited to one window then? Could try it just to experience an HDR game, but otherwise it’s a bit of a deal breaker.
You might be right about it being for enthusiasts in the first place, but I feel like there’s a lot of people who will just pay up for a good screen that includes HDR, and on Windows I’d imagine you can just turn it on and start getting HDR from various sources - something that will surely become possible on Linux, but will take a while longer.
All that said, I’m not saying this to shit on Wayland or the developers’ work on HDR. Not long ago HDR was something that just wasn’t possible, and people were whining it’ll take another 10 years at this rate. I’m excited to see the next update on this, as well as stable wider adoption, but that’s the thing - that’s something I’m anticipating, not something I’m gonna be using now.
Pretty sure HDR is “working” in the sense that KDE went ahead and implemented unfinished specs, so that the very few apps that also went ahead with it can do HDR, but only on Wayland which breaks other things that are behind, and also often requires very recent versions and specific obscure parameters to be passed to enable HDR support?
Yeah, it’s a great step forwards and great for enthusiasts, but unless I’m very behind on the state of HDR myself, it’s still something I’d consider “coming soon” and not proclaim it’s just “working for me”. It certainly feels like a “year from now” kind of thing - something to anticipate, not try to force just yet.
If you look at the screenshot, you can see this is the “Repair tips” tab/button. I don’t know what it looks like, but it does say something about repairing.
They probably already set it up to not happen in Europe
I don’t think that’s a good point, since they make their own immutable images, so they can use whatever versions of software they want, and you don’t normally get to update them with the rolling release
Considering the word fornication, I’m not surprised fornix sounds sexual
Could’ve stopped at 1 😔
Wasn’t the point that what he was using them for already illegal? Sounds like he already couldn’t get caught, so doesn’t seem like that’ll do much…
By the way, for editing server files consider nano. It’s also widely available, has simpler shortcuts and displays them on the screen. It’s obviously not powerful like vim, but a good match when you just need to edit a config file.
You need to beat the level to upload it, and I suspect it’s a clear check upload - however, separately, the game tracks first clear and world record after a level is uploaded.
My understanding is that the goal is to clear every beatable level that doesn’t have a first clear (and some that have been cleared by known hackers, but I think those are all cleared legitimately already)
I don’t think compiler optimizations matter much - supposedly the final build was compiled without optimizations, presumably by mistake, and the N64 has very specific hardware which compilers don’t know how to optimize for.
What we certainly do have are much more powerful machines and software in general, letting you test, analyze and profile code much more easily, as well as vast amounts of freely available information online - I can’t really imagine how they did it back then.
Take a look at what Kaze Emanuar is doing with SM64 if you’re curious what the N64 can do with modern software practices ;D
Applications disappearing from the launcher because you changed the greeter sounds very weird… And that’s kinda what I mean. You had to give up on using this software, and instead go for an alternative, because of an issue that shouldn’t even be related.
Granted, a lot of people are probably fine with it, and it sounds like an annoying issue to debug… But it still rubs me the wrong way.
You do raise a good point about replacing software - even just in my example I neglected to mention myself switching to pipewire a couple times and figuring out how they work. Interoperability between software is valuable and knowing you can always switch out one part of your system for an alternative is indeed a useful skill - I sometimes see people complaining about things like Linux’s clipboard, or archive manager, being bad, something like that, without realizing that’s just one option you can use.
Those are fair points, I actually bought the switch pretty early on after seeing praise for Odyssey and BotW. I play on PC otherwise, but I enjoyed the experience, playing docked with joycons with motion controls.
I’m not personally frustrated, while the games definitely seem overpriced, I always felt like Nintendo is just sitting in their niche doing their thing, not trying to one-up others and instead providing various gimmicks with their devices. They’re selling consoles and games for a certain price, and it feels like if you think the deal is bad or unfair, you can just pass on it.
I don’t think I really have a point here, just saying my thoughts. I have my issues with Nintendo, but I do feel like their consoles and games provide value that is hard to get elsewhere.