The N64 version seems still to be hard: https://www.youtube.com/watch?v=K2lV23zqWtY
The N64 version seems still to be hard: https://www.youtube.com/watch?v=K2lV23zqWtY
We are at this stage again. First „Works only with IE6“, now „Works only with Chromium and WebKit“.
Also, I never saw anyone saying anything about a “year of the Linux Desktop”. It’s just a meme.
I remember IE6, it was great!
Bought Flatout 1 and it runs really great! I also kind of like that the game is pretty bare bones, it doesn’t has 1000 mechanics and it’s really great for casual play.
The issues I have with these ports:
Huh, that was my first thougth. Why is /home/ configured in systemd-tmpfiles? Seems strange for me.
I thought that too. But this is the end of the consoles life and devs now know every trick. Also the areas in the trailer are pretty limited, so it’s a bit less taxing than an open world game for example.
Thanks, that’s much easier to read. :)
The thing with Incus is that you get the image repository and manager and the permissions applied to containers make them isolated and secure environments by default running on another user etc etc
This is really hard to read.
He probably made the screenshot himself.
think about what you’re actually doing before doing it.
That’s too much thinking for most people.
Daxter on PSP and Diablo IV.
Why have preinstalled apps though?
To make it easier for people.
I feel that:
There are two attitudes on display here which I see in a lot of software folks. First, that CPU speed is infinite and one shouldn’t worry about CPU optimization. And second, that gigantic speedups from hardware should be expected and the only reason hardware engineers wouldn’t achieve them is due to spectacular incompetence, so the slow software should be blamed on hardware engineers, not software engineers.
It’s not only more readable because of the color, they also rearranged everything.
Yep, played it on my PS Vita, it was great!
I don’t think that’s possible.
I use it too, with the material design skin / add-on, and it’s great. https://github.com/CDrummond/lms-material