• 4 Posts
  • 11 Comments
Joined 1 year ago
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Cake day: June 20th, 2023

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  • My first sentence was:

    There’s a lot of discussion around this topic, much of it good, but I feel like we’re losing sight of the forest for the trees.

    As I indicate, I’ve read the discussion that was here at the time, and appreciate it. I’ve even responded to a couple of posts. In this comment, I was hoping to bring up a different angle.

    If you don’t agree and/or don’t want to engage, that’s fine, but don’t assume that I’m just blindly soliciting responses without reading what people are saying.


  • There’s a lot of discussion around this topic, much of it good, but I feel like we’re losing sight of the forest for the trees.

    The aim of Affirmative Action, as a policy, was to improve the following metric: “wealth of black Americans compared to wealth of white Americans”. (I’m using ‘wealth’ as a stand-in for all the good experiences we’re trying to optimize for, and ‘black’ and ‘white’ as stand-ins for the various groups at play). I think most of us agree that this was the aim of AA.

    We can, of course, debate on whether AA was successful in improving this metric or not. I’m willing to concede that it may indeed have improved this metric.

    But I don’t think that it’s a useful metric in the first place. And I can’t really articulate why. I’d welcome some responses to help me flesh out my thoughts.

    I guess… it just seems racist to me to be comparing “oh, the Chinese group is making XYZ dollars but the Indian group is only making ABC dollars. Let’s make sure the Chinese give some of their wealth to the Indians”. That doesn’t seem to be a productive way of thinking. Who cares how much money the Chinese make compared to the Indians, as long as no individual is being treated unfairly right now.

    Like I said, I’d welcome responses to help flesh out my opinions.







  • As a stadia user, I loved it.

    It made gaming accessible in a way that GeForce definitely doesn’t. It felt more like a console than GeForce, which feels like… well honestly like emulation.

    I think they had 3 solid strategies, each of which they fucked up in execution. First they were trying to compete against consoles (hence the studio acquisitions as they were trying to make exclusives). Then they gave up. Then they were trying to compete against steam by being a Netflix-like library online. But then they gave up. Then they tried to build a new “cloud gaming” market (maybe whitelabel to existing game companies).Then they gave up that too.

    Throughout the whole time, they were great from a user perspective.