not certain if daily schedules are available, but all publicly accessible court documents and filings are available through PACER
https://pacer.login.uscourts.gov/
you do need to make an account to use it however
not certain if daily schedules are available, but all publicly accessible court documents and filings are available through PACER
https://pacer.login.uscourts.gov/
you do need to make an account to use it however
I haven’t dealt with crypto in years, so I’m not really the best source for some of those specifics.
As I understand it, the Monero protocol doesn’t maintain history between transactions, so it’s very much like electronic cash. if I were to go the exchange route, I would convert to XMR, send it to another exchange, then back to BTC. it doesn’t really matter where you buy it if you go that route. those transactions do have a cost however.
as I’ve said it’s been years and the crypto world is loaded with scams so I have no idea which if any of those are legit, sorry.
You aren’t going to be able to mine more than a few cents of Bitcoin a month without specialized hardware.
As mentioned, Monero is best for privacy.
If you must use Bitcoin specifically, one option is to “wash” whatever you buy by using an exchange that allows anonymous account creation, then converting it to XMR and back before using it. You can also find someone to trade with in person for cash. There at least used to be localbitcoin to help facilitate that, if that’s even still a thing.
Unity is not the easiest engine to learn by a long shot, I was really just using it as an example because they have a very good (and free) “learn to code in Unity” program.
It sounds like others have given some better starting points for you to look at for what you are looking to do, Unity seems a bit overkill.
What are you trying to make? I’m not aware of anything open source.
I think short of using rpgmaker (not open source) or something like it (that makes a very specific kind of game and you are really just plugging in content) you aren’t going to get very far into game development with no coding at all.
Unity (again not open source) allows you to do a lot without coding, but by the time you learn how to use Unity you may as well follow their provided education/classes and learn to code while you’re at it.
I don’t see it on there but Nintendo Power was my jam