It’s going to make heavy based melee builds much less annoying.
It’s going to make heavy based melee builds much less annoying.
I launched Arkham Asylum on steam earlier this week and it recommended a 9800GTX lmao.
1GB ram, 2GB if you were running Vista.
I spent sooooooooo much time on StarCraft and Diablo II. First video game I remember playing was Wolfenstein 3D, then Duke Nukem. Found RTS soon after.
I’ll take “Reasons to never drink again for $200, Alex.”
That FX-8350 is the problem.
There are certainly some play styles that are less risk averse. I found wizards to be difficult to play early on, sorcerers less so, but still swishy without the right multiclass.
A fighter or barbarian makes fights much easier. It’s not that you don’t have a good front line, but shadow does no damage, astarion can’t really do his thing as a rogue yet, and gale is just weak early on. Can’t say much about paladins, but kitted out right should get you somewhere.
Personally, I’d swap gale out for someone like laezel. Or get a hirling and spec them out.
Fun fact, you can change the difficulty to balanced, make your multiclass, and then change back to explorer if you want. It’ll keep.
Astroneer, Raft, and if you like mindless indie stuff Generation Zero.
Remnant 1 & 2 if you like souls type third person shooters.
Dungeon of the Endless and the new version Endless Dungeon.
Damn I had completely different experience. I think I’m on NG+4 with almost 300 hours.
PS1. Unless mouse and keyboard counts….
Yikes the more you read down the article the more of a hole Bungie seems to dig.
Bold of you to assume he’ll survive captivity.
I never found Gale on my first campaign
The games shouldn’t be designed with upscalers to be used to hit desired performance. We’re already seeing it with UE5 (Remnant 2) where performance without upscaling is abysmal.
If they go this route, the hardware will age incredibly quick. It’s not sustainable, especially since DLSS is tied to hardware. It would be better if FSR were implemented since it can run on anything, but the main point is that games should not require upscale tech to hit minimum performance. That leaves zero room for improvement over the life of the product and gives the user less reasons to adopt it.
My opinion though. I thought Nintendo handled the switch great for what it was. I have high hopes for the switch 2 regardless.
That and the “We don’t discuss wages.” remark. Screw that mentality. And from what Madison wrote, If promissory estoppel is a thing in Canada, then it sounds like she had a strong case. Especially if there was any paperwork.
There’s tons of shit they could get LMG for. But it seems that they intentionally hired people that don’t know any better, and it’s no real fault of their own since they just are appearing to use predatory hiring processes. It’s ridiculous to think everyone young should know employment law.
18650 isn’t a specific type of battery, but a size. 18mm diameter, 65mm length, and 0 typically represents it being cylindrical in shape. 18+65+0
Yea so by then I’ll have a substantial backlog haha.
Jokes on you I’ll be the 0.1% that wait till before the switch 3 to buy.
With all of the cooler revisions they did on the full size it really seems like they can scale it down quite a bit. Maybe not quite PS4 pro size, but certainly more manageable than the current model.
I think I still have copies of GMR around here…….from my nostalgic memory I thought they were the better publication.