I vaguely remembered it offering me updates when I first set the dock up (purchased the dock much later then the deck). I’ll make sure I have the latest version.
It’s quite relevant if you consider that coal mining is concentrated to a much smaller area really. Besides the destroyed habitat, the pollution, the dangers of sinkholes and the cost of renaturation you also have to contend with rain and ground water constantly filling in the mining pits.
Don’t know about the UK but in West Germany’s Rhein-Ruhr area, a former coal mining hotspot, the energy used to operate the pumps that keep the water out will eventually be greater than the energy gained from burning all the coal. Can’t find a source on the quick but I think it might have happened already. Of course it’s not a simple subtraction as all that energy was used to generate more infrastructure and capital that can now pay for the pumps. According to this German source their operation costs around 300 million euros yearly which gives you a rough idea of just how expensive that is.
Good to know. It was a common problem with XCOM 2 for me.
Whenever possible I tried to get around this distorted audio noise after resuming from sleep by first opening a pause menu and then sending the deck to sleep. It seems to occur less the less audio channels are used by the game engine at the moment that you sent the deck to sleep.
Ideally you’ll adjust both in game settings and deck settings for each game with in-game settings taking precedence as they give you access to fine tuning custom tailored to that game. The deck settings are great to tinker with when you want longer battery life especially. If it’s inside the dock and charging while you play you needn’t worry much about optimization (frame rate limit, heat limit, half rate shading, etc.) and can leave it at the sensible defaults.
The Steam Deck per-game control layout is very helpful for games that don’t come with native controller support or those that don’t let you rebind controls inside the game itself.
I don’t own the games you mention, so I can’t suggest specifics but my general way of setting up a game is:
While mosquito bites are unpleasant in themselves due to the itching and swelling I don’t think it’s common for cultures to have worked out the causal relationship between mosquitos and diseases like malaria. But I’d be happily educated otherwise.
Saudi Arabi is hostile to Iran (as is Israel) too.
I often use this over KDE’s inbuilt screenshot tool because this one has a quick way to crop a screenshot
Eternity on Android passes with flying colors.
That likely means they’ll put thought into a pleasant controller layout (including steam actions) as well. Good stuff.
That sounds like a useful feature. Which apps are you using?
How do you tag another user? Did you just mean you left a mental note or is it possible to assign custom tags to users somehow?
GoldenEye has terrible controls compared to modern controller and especially mouse+keyboard but in multiplayer it didn’t really matter as anyone is on even footing.
My family still has one but the image quality is terrible on modern big screen TVs because
The result is a picture that is both sharp and blurry at the same time and gives me head aches after an hour or so.
Ok, now that you mention it: I think the difference is that (at least in my region) the PlayStation was sold with a memory card included. Standalone memory cards for it were cheap. N64 came without a memory pack and they were more expensive.
IIRC PS also had a more granular slot size (eg gran turismo takes up 1 slot while final fantasy takes up 3 slots) while on the N64 it was large and fixed (each game takes up one large slot even if that slot doesn’t use up all the data).
In hindsight that has me wondering why they didn’t go for dynamic slot size 🤔. Maybe because a save file could grow over time and they wanted to ensure that you could always overwrite/update?
Is that what the Steam Deck uses? It’s pretty useful.
Cartridges were also a very solid copy right enforcement mechanism. By contrast PlayStation games were much easier to pirate although manufacturers kept adding on new mechanisms to prevent just that as time went on.
It surely has its technical flaws but that’s not what mattered to most buyers. Most people bought it to experience fun games and on that end it delivered. remember that at the time gaming was still breaking into main stream society and 3D games were on the frontier both technically and design wise.
Games like Ocarina of Time and Mario 64 really contributed to the design patterns of how 3d games could look like. Back in the day you simply didn’t have as many choices when it came to hardware. What really hurt its game catalog was that apparently it was hard to program for. Who knows what other games we might have seen if the barrier had been lower.
Speaking of the controller: yes, it wasn’t so good and the center joystick tended to wear out too quickly. Rumble pak was a fun gadget and really added to the immersion. What was terrible on the other hand was that the console lacked internal storage and many games would require you to purchase an additional memory pack (which slotted into the controller). That wasn’t just a technical deficiency but felt very anti consumer.
Iceland’s president holds a largely ceremonial position in the parliamentary republic, acting as a guarantor of the constitution and national unity.
That’s why.
OK, thanks for the hint. I just found out that you will only be prompted to update if you:
here’s to hoping the updates will allay the display issues