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Cake day: June 21st, 2023

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  • I would have the top level tag “Rulebook” and put “Core Rulebook” as a sub-tag. Under Rulebook also have “Player Handbook”, “GM handbook” and “Splatbook”. Keep the rules together.

    Also tags for your dominant systems (ex DnD, PbtA) including “System Agnostic”. Perhaps add subtags “Pre-made” and “Generators” under “Setting”. Publisher tags? Language? Decade/year of release? Have played?






  • tissek@ttrpg.networktoRPG@lemmy.mlQuantum Ogres
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    11 months ago

    It’s a good technique but one that can be abused. As most techniques. Using it as a tool to funnel the group into the content that has been prepared regardless of group strategies is one of the worst. In such cases I’d be much happier and excited if the GM comes out and says only the ogre path is prepared.

    I would also like to divide the quantum ogre into two parts - the quantum obstacle and the quantum reward. Quantum obstacle being that regardless of path A or B the same encounter will happen, like a group of ogre bandits. The quantum reward being that regardless of path the same reward waits for them. Like they went after the ogre warcamp instead of the orcs’ and found leads to the greater conspiracy. Same leads that would have been in the orc camp. The quantum reward I love to use as it keeps the game going forward, as each (equal) path leads to the same rewards there is no need to do multiple.




  • I should play BG3 and get out of Act1. Buuut it’s starting to be so long since I last played it that I am lost in where I was and were doing. And I honestly don’t like the zone designs with all their open emptyness while at the same time being soooo cramped. What does it take to walk from the druid’s encampment to the goblin temple? Two minutes? Three? Cooooome on. Would have preferred the druid’s having one map, then world map travel to goblin’s and then zoom in on their lair. Condense the adventure while keeping distances plausible. So I’ll keep on looking at my small settlers as I keep building their settlement in Farthest Frontier.