• faercol@lemmy.blahaj.zone
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        2 days ago

        It’s not just that. It’s also that the second hand market is really not there anymore. There are a lot of games that I know I’m only playing once, in this case it makes sense to buy it, then resell it. But it’s not really feasible on PC.

        In this situation, a rental market does make sense. And it also allows more easily to test games you probably wouldn’t have bought. I played Persona 3 this way for example.

        • Lime Buzz (fae/she)@beehaw.org
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          14 hours ago

          One solution to this is companies bringing back the demo which I think should be a thing.

          However, yeah, we agree there are a few cases where actual renting makes sense. I just wish it wasn’t digital.

          • faercol@lemmy.blahaj.zone
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            13 hours ago

            No, you’re right. And combined with the easy refund you get from Steam for example, which would make it basically a trial period, there are a lot of possibilities.

            I was thinking more about very long games that you’re not sure you really will be convinced after only 2 hours. On a Persona for example, 2 hours is nothing, you’re not even going to pass the tutorial.

            Of course a demo is not forced to be at the start of the game, but some games are hard to showcase 😅

            On the other hand, I’m just realizing that we are talking about an actual rental model, which we don’t really have at the moment. Gamepass is a subscription model, which is quite different (and not in a good way)

            So yeah an actual renting model could be cool, depending on its pricing of course.

      • JohnEdwa@sopuli.xyz
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        3 days ago

        Just be thankful they haven’t followed inflation of both the value of money, and their budgets. A $40 NES game would be $120 in todays money and it was probably made in a month by three people in a shed, meanwhile something like CoD Black Ops Cold War credits over 9000 people and had a budget of $700 million. GTA 6 has already blown past a billion.

        In fact, video games are currently pretty much the cheapest they’ve ever been, comparatively speaking.