Source is KeplerL2, who is generally considered a reliable source for insider hardware info, particularly on AMD GPU hardware and AMD SoC for consoles.

Previously I would have personally estimated Steam Deck 2 to release mid 2026-early 2027, but the recent info about an upcoming Steam Machine made me think that maybe I should push back that estimate.

Of course even if we assume this is reliable insider info, a lot can change in couple years, so things can definitely change.

  • blindsight@beehaw.org
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    1 day ago

    I’m not really sure what’s not perfect with the OLED already, lol. Maybe a second USB-C port would be nice, so we could charge it while using a non-hub device, or use a cheap hub to add even more controllers? That’s a minor, incremental improvement, though.

    It could always be smaller/thinner/quieter, I guess, but I can’t think of anything I’d really want to change with my Deck. I have lots of minor pain points with other tech, but I literally can’t think of anything with the Deck, so I’m curious if you have any specifics, or if you’re just trusting that Valve has put some real thought and research into this and will surprise us with design changes for the better that aren’t obvious.

    • prole@lemmy.blahaj.zone
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      6 hours ago

      quieter

      I mean, could it? Maybe it’s because my laptop fans sound like a goddamn Harley Davidson, but I feel like my SD is nearly silent.

    • Natanael@infosec.pub
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      11 hours ago

      Higher resolution. Not for higher resolution games, because at that screen size you won’t pick up everything anyway, but rather higher resolution for text and other visually smaller but important details. I want games to be able to tag a subset of extra important visual details for full resolution rendering, then everything else can keep getting upscaled

      https://infosec.pub/comment/17743689

    • Communist@lemmy.frozeninferno.xyz
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      1 day ago

      Hall effect everything, adaptive triggers, higher screen to body ratio, reduced weight, usb-c on top and bottom, enough performance to play spiderman 2 in particular on nice settings, 1080p, detachable siderail controllers, better haptics, better speakers. There’s honestly a lot wrong with the steam deck these things were all off the top of my head, if they fix everything on that list I won’t want any other gaming machine ever, though.

      • blindsight@beehaw.org
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        8 hours ago

        Hall effect joysticks would be great. The rest I don’t really count; obviously, better performance/bigger screen would be an incremental improvement, but I don’t need it. The OLED screen is plenty big enough.

        I (personally) would never use detachable controllers and wouldn’t want more moving parts that could break. Haptics and adaptive triggers I don’t care about improving. For sound, I prefer headphones for when I want “good” sound, too, so that wouldn’t make a difference for me.

        Even hall effect joysticks are only going to matter to me if my current joysticks break or develop play.

        I really do think the current OLED is amazing.

        • Communist@lemmy.frozeninferno.xyz
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          1 hour ago

          You said you aren’t sure what isn’t perfect, I made a big list and you went “yeah but I’m fine with those imperfections” which is fine so stay with the original, but these are valid areas of improvement.

          i’m not, especially the haptics and speakers suck, imo.

      • Natanael@infosec.pub
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        11 hours ago

        They aren’t going for detachable controllers, most likely. Theoretically they might make a future screen + SoC modular so you can swap a frame (it would kinda make sense from an engineering perspective to build the center similar to a tablet IF you can hit all required specs that way), but even for Valve that’s unlikely. They may prototype it but likely won’t release it.

        Would OTOH be nice with a Steam Controller 2 which can fold flat to fit in the same case as the Steam Deck. Also not likely to happen 🤷