It was new technology, 3D was a fairly new concept in gaming in the mid 90s. But it took so long to get properly implemented. You have super mario 64, gex enter the gecko, lemmings 3D. I am wondering if it was a business decision and not the devs who pushed for a free roaming camera, since it was clearly not a satisfactory result gameplay wise. Because at the same era, you have games with fixed camera angles that are much better experiences overall.

  • SGforce@lemmy.ca
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    9 hours ago

    Curious on your opinion on Amnesia The Dark Descent. Especially if you played it near it’s release. I think a good first person survival horror can exist without any combat at all. I suppose there’s that Alien game with similar gameplay that was a little more mainstream as well.

    I think a fixed camera can make it feel cinematic, but a player controlled camera wins for immersion.