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FSR2 looks like trash all around. I don’t understand why it’s so common and why FSR 3.1 isn’t included, given how so many workarounds exist when you tinker with 3rd party apps to enable the functionality work so well.
FSR2 looks like trash all around. I don’t understand why it’s so common and why FSR 3.1 isn’t included, given how so many workarounds exist when you tinker with 3rd party apps to enable the functionality work so well.
Windows/Linux comparison footage both used FSR2 though, I guess it’s the half rate shading?