Ignoring all the monetisation, which is basically a pipeline into gambling addiction for kids.
Counter-Strike players largely don’t want major change. The reason people play it is because it hasn’t changed much in the last 30 years or so that it’s been a thing. I barely switch on my PC anymore these days, so my information is largely dated, but Valve does add things from time to time, besides skins: new guns and maps, minor alterations to the mechanics and ruleset, new game modes (most of which didn’t survive the transition to CS2 unfortunately), seasonal events, etc.
Bigger changes like vehicles and destruction would turn the game into something else entirely and even if they were only available in a side mode, I reckon Valve has numbers showing that not enough people would care enough to actually play it (like the Battle Royal mode, which I’m still salty they removed).
You could argue that Valve is doing the bare minimum to keep the game alive and generating revenue from the gambling mechanics and I’d probably agree, but also I don’t think the game needs to change at a faster pace.
Bigger changes like vehicles and destruction would turn the game into something else entirely and even if they were only available in a side mode, I reckon Valve has numbers showing that not enough people would care enough to actually play it (like the Battle Royal mode, which I’m still salty they removed).
This all falls prey to the self fulfilling prophecy of only listening to your toxic competitive playerbase though.
Call Of Duty has a DIZZYING number of fun modes but it still has competitive Search & Destroy lobbies too, the only conflict here is in an actively hostile competitive scene treating any change even if it doesn’t effect the competitive modes as a threat to be dogpiled on.
Ignoring all the monetisation, which is basically a pipeline into gambling addiction for kids.
Also, I refuse to ignore this in any conversation about Counter Strike, it is fucked up.
Also, I refuse to ignore this in any conversation about Counter Strike, it is fucked up.
Honestly, that’s fair. Valve gets a lot of good will for making good games, but the fact that they happily allow Counter-Strike to enable what’s essentially a casino for kids has got to be one of the most scummy things in video game monetisation.
Ignoring all the monetisation, which is basically a pipeline into gambling addiction for kids.
Counter-Strike players largely don’t want major change. The reason people play it is because it hasn’t changed much in the last 30 years or so that it’s been a thing. I barely switch on my PC anymore these days, so my information is largely dated, but Valve does add things from time to time, besides skins: new guns and maps, minor alterations to the mechanics and ruleset, new game modes (most of which didn’t survive the transition to CS2 unfortunately), seasonal events, etc.
Bigger changes like vehicles and destruction would turn the game into something else entirely and even if they were only available in a side mode, I reckon Valve has numbers showing that not enough people would care enough to actually play it (like the Battle Royal mode, which I’m still salty they removed).
You could argue that Valve is doing the bare minimum to keep the game alive and generating revenue from the gambling mechanics and I’d probably agree, but also I don’t think the game needs to change at a faster pace.
This all falls prey to the self fulfilling prophecy of only listening to your toxic competitive playerbase though.
Call Of Duty has a DIZZYING number of fun modes but it still has competitive Search & Destroy lobbies too, the only conflict here is in an actively hostile competitive scene treating any change even if it doesn’t effect the competitive modes as a threat to be dogpiled on.
Also, I refuse to ignore this in any conversation about Counter Strike, it is fucked up.
Honestly, that’s fair. Valve gets a lot of good will for making good games, but the fact that they happily allow Counter-Strike to enable what’s essentially a casino for kids has got to be one of the most scummy things in video game monetisation.