I have to imagine the whitelisting to specifically steam deck is only going to get worse because publishers only know how to publish to console and windows. they’ll fingerprint the hardware and move on
I would think the popularity of Steam Deck and Proton would lower incentive for developers to make Linux native ports since it’s been shown that the Windows version just works most of the time.
Simon the Sorcerer Origins was the latest Linux native game I installedand it was catastrophic. The run script didn’t work at all. They didn’t even run it once. It consisted of only two lines and both were totally wrong. And once I had corrected those lines the controls didn’t work.
Switching to Proton and downloading the Windows version made it work out of the box.
I have to imagine the whitelisting to specifically steam deck is only going to get worse because publishers only know how to publish to console and windows. they’ll fingerprint the hardware and move on
If you look at the Steam Hardware Survey itself, Steam Deck makes up less than a third. Though there will surely be a few whacko’s that do it anyway.
Ive already seen it. I forget the game but there was a recent one that had a steam deck allow profile but blocked Linux outright.
It did that because they were worried about people circumventing the cosmetic microtransactions. In essence they blocked Linux for DRM purposes.
I would think the popularity of Steam Deck and Proton would lower incentive for developers to make Linux native ports since it’s been shown that the Windows version just works most of the time.
Simon the Sorcerer Origins was the latest Linux native game I installedand it was catastrophic. The run script didn’t work at all. They didn’t even run it once. It consisted of only two lines and both were totally wrong. And once I had corrected those lines the controls didn’t work.
Switching to Proton and downloading the Windows version made it work out of the box.
It’s a shame.