For context: DirectX support in Intel’s ARC GPUs were really lacking due to running on a transition layer, it was one of the sore spots of their new graphics card. This update looks like it will help massively.
For context: DirectX support in Intel’s ARC GPUs were really lacking due to running on a transition layer, it was one of the sore spots of their new graphics card. This update looks like it will help massively.
On Windows you may be right. A buddy I game with regularly has had trouble with DX12 games crashing randomly.
On Linux they run just fine and frequently perform better than DX11 on Linux or DX12 on Windows.
I thought dx12 to vulkan translation layer was still not that good, may I ask what game this is?
Had that experience with Borderlands 3. Obviously it’s entirely possible that Borderlands 3 usage of DX12 is just borked in a way that affects Windows worse than Vulkan.
DXVK on Windows seems to be unsupported, but a thing nevertheless: https://www.reddit.com/r/pcgaming/comments/mlfcsc/a_guide_to_dxvk_on_windows/