I don’t think TIOBE rankings mean much, but C# is genuinely doing quite well.
In the games industry it has become the only language that is commonly used both for entry-level gameplay scripting and for implementing game engines.
It still has a lot of overhead compared to languages like C++ and Rust, but has proven to be a workable alternative for games that aren’t straining against the limits of modern hardware.
I don’t think TIOBE rankings mean much, but C# is genuinely doing quite well.
In the games industry it has become the only language that is commonly used both for entry-level gameplay scripting and for implementing game engines.
It still has a lot of overhead compared to languages like C++ and Rust, but has proven to be a workable alternative for games that aren’t straining against the limits of modern hardware.