Adding a bit more to the discussion on whether game subscription can be “the future”, it looks like despite the heavy push made in the past decade, subscriptions only make up 10% of total video game spending in the US.
Link: https://nitter.net/MatPiscatella/status/1747660051269988522
Don’t worry we won’t have have to worry about subs being dominant. Oh wait you meant subscriptions
Ok but jokes aside in some cases a subscription is necessary. Probably a bad example but Netflix needs to operate servers that I can get behind if it’s reasonably priced
However games and services that offer a subscription that don’t need it, unless I REALLY like it, I think it’s plain bad
And frankly I’m kind of a hypocrite here paying for planetsides “premium” service even though they could keep the lights on without it
I kinda went off on a rant but even it only makes 10% (which to me is definitely a big number but seems smaller than it is) of sales it kind of sends a message that this a way to extract more money from people like me that go “hmm well I like the game I guess I’ll pay $120 or more a year for this yes this a sane financial decision”
TLDR: subscription bad but I’m personally using one :(