Horn of Balance - an indie 2D zelda-like
I’m developing ‘Horn of Balance’, a 2D zelda-like featuring 12 non-linear dungeons, 2 interconnected worlds and a TON of secrets.
Right now, the project is live on Kickstarter (https://www.kickstarter.com/projects/hornofbalance/horn-of-balance) and we’ve almost hit the funding goal with just 24 hours left!
There’s also a free demo on Steam (https://store.steampowered.com/app/2738140/Horn_of_Balance/) and Itch.
I’m happy to answer any questions you might have!
@gibmiser
Fair enough if that’s how you feel, but the assets are actually all different. Literally. It’s just your mind playing tricks on you I’m afraid.
Like I said, they are so similar that it feels like a knock-off. Why play a clone of an awesome game?
I’m not saying your game isn’t good, I have no idea. But it does not look different enough to grab my attention.
Just my hot take.
You’d play it because you liked the other one, wanted more of it, but there isn’t really more of it to play.
He’s 100% right. You gonna get slapped with a CnD for assets that similar.
@Splatterphace @HornofBalance naw it’s probably fine. “Zelda Online” got a cease and desist back in the day, but they were able to keep going after doing a paint over on all their sprites and tile sets and renaming the game to “Graal Online”. It was still very obviously a Link To The Past clone after the paint over, but they never got shut down for it. Horn of Balance’s art is much more divergent.
…which is why we’re suggesting altering the assets
They don’t need to if the assets are just similar instead of straight-up copies
Uh huh. That’s what Palworld said. You got a good lawyer?
Seriously, tracing over A Link to the Past is not “hand drawn”.
And Nintendo still hasn’t filed a lawsuit against them, despite years of development time, millions of copues downloaded, and millions made in profit