This is of course not including the yearly Unity subscription, where Unity Pro costs $2,040 per seat (although they may have Enterprise pricing)
Absolutely ridiculous. Many Unity devs are saying they’re switching engines on social media.
This is of course not including the yearly Unity subscription, where Unity Pro costs $2,040 per seat (although they may have Enterprise pricing)
Absolutely ridiculous. Many Unity devs are saying they’re switching engines on social media.
I think they might actually get told to fuck off by publishers, strictly because they wouldn’t be making any money out of it on top of the bad publicity being passed down to them by consumers.
Every major publisher including Trillion dollar Microsoft has Unity engine games in their catalog.
I don’t think any of them really want to pay for that. MS would just scoop up Unity before paying that.
I’m talking about the publishers doing it down the road.
Until the owner of the engine is the publisher, like if Microsoft buys Unity and only sells on MS Store…
I’m not sure what you mean. How is that any different than what I said?