Balance Changes Field Monster Balance Changes - Decreased the HP of certain field monsters - Increased the chance of breaking some monsters' stance and the frequency of stagger - Increased the staggerable window time Decrease the HP of all 3 types of Dimensional Butterflies Adjusted the rewards for some monsters - Increased the drop rate of Moonstone type items - Decreased the drop rate of Star Fragments - Increased the drop rate of Ergo items - Increased the Ergo rewards of certain monsters...
OH MY GOD THEY REALLY JUST MADE THE GAME THAT MUCH EASIER RIGHT AFTER I BEAT IT.
This is great!
If you’ve played the game, this is huge. I’ve put 20 points into capacity and still wasn’t able to equip the amulets I wanted without being slightly heavy. If only I waited a couple of days, the endgame sounds like a lot of fun after these changes.
Then you can assert dominance by saying, I beat it pre nerf lol.
I wished they do away with those boss rum back, though.
Sekiro is way more generous with the Buddha’s statues that I could retry a boss easily.