I guess I love suffering and play games only because it’s not enough in real life (that’s why my favourite genres are souls-likes and fightings, but that’s another story). I’m currently playing Expedition 33, and this game marks some areas as “dangerous”, implying that the player is underleveled to defy local bosses and mobs. But hey, it sounds like a challenge! The moveset of the first boss I’ve met was very small—only 3 moves. But that was not the issue here: I dealt very little damage, whereas they simply one-shot me. After two days I finally made it: 37 minutes of patience, and 265 successful parries in my winning attempt. I’m very proud of myself :) It was not the longest time I’ve spent on a boss, but by far the longest attempt
Yeah, that’s true. I always explore everything I can reach first, although if I encounter a boss that I can’t even scratch I won’t stick around for a 37 minute fight ;) so I have some things to return to.
I’m level 40 now and the story bosses are just not scary anymore. But so far I still enjoy being a bit overpowered at times so it’s fine. I just have big loot FOMO. I couldn’t forgive myself if I found some cool weapon during the “almost done” cleanup that I would have liked to use for more of the playthrough.
Don’t fret. I think concentrating on the story quests first is the best way to keep the difficulty most engaging. You can keep playing after the end. The side content you can access after getting access to all areas is the hardest in the game. But if you do that first you can easily one shot anything, including the final boss.