Some quotes:

“When we look at the specs for the Nintendo Switch 2 and Steam Deck,” Hamaguchi said. “It’s really getting comparable to the PS5 and Xbox consoles,” they explained. “We do want to keep a focus on the consoles as well, but we also want to keep the handheld devices and their audiences in mind.”

“Nowadays there are many different ways to play available for us. For example, the Steam Deck, that many players use now,” he said. “We have more freedom now. Currently, even high-definition games aren’t played at home. Considering the diversity of ways one can play a game, we believe it’s important to think about it and to adapt to these new modes of play.”

    • taiyang@lemmy.world
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      22 hours ago

      I beg to differ, I found the first one to play weirdly well on it. Didn’t play the second. I often used it as an example of what the deck can do, since it was smooth.

      • overload@sopuli.xyz
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        10 hours ago

        Sorry, I should have specified Rebirth doesn’t run well. Remake could well be fine on there

      • galaxy_nova@lemmy.world
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        14 hours ago

        The graining from the dynamic resolution looks super ugly and hurts my eyes especially once I played on desktop, but the performance was definitely nice.

          • skulblaka@sh.itjust.works
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            6 hours ago

            Huh. Did that come with an update? I remember trying to play HZD when I first got my steam deck and it consistently hit about 14fps during combat at the lowest settings. Completely unplayable. I just uninstalled it and didn’t try again, but maybe I should now.

        • taiyang@lemmy.world
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          11 hours ago

          Maybe it’s my eyesight but I never noticed it graining. The only thing I remember is that the lighting isn’t ever as good. I did play a majority of it on the desktop, but that was mostly for ultra wide mod… over the shoulder games always make me kinda claustrophobic.

    • Truscape@lemmy.blahaj.zone
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      22 hours ago

      I’m sure it’s nothing a bit of cheese-grating the graphics and a little Lossless Scaling VK can’t fix.