I think that just means not making any crazy technological decisions that will likely make games incompatible on future hardware. A great example was the PS3’s cell processor. It was excellent tech when used properly, but absolutley not “forward compatible”
Cell was just PowerPC as was the Xbox 360’s Xenon chip. PowerPC is all but dead now, but the same thing could happen to x86 or ARM in the future. No king rules forever.
I suppose, but in my mind, unless an absolutely revolutionary technology takes the world by storm, the industry wouldn’t just up and abandon x86 and ARM unless compatibility was decent. We’re talking ablut a world where businesses still use Windows XP because their software won’t work on later versions.
I think that just means not making any crazy technological decisions that will likely make games incompatible on future hardware. A great example was the PS3’s cell processor. It was excellent tech when used properly, but absolutley not “forward compatible”
In fairness here, you can’t predict the future.
Cell was just PowerPC as was the Xbox 360’s Xenon chip. PowerPC is all but dead now, but the same thing could happen to x86 or ARM in the future. No king rules forever.
I suppose, but in my mind, unless an absolutely revolutionary technology takes the world by storm, the industry wouldn’t just up and abandon x86 and ARM unless compatibility was decent. We’re talking ablut a world where businesses still use Windows XP because their software won’t work on later versions.