If they would have put up a banner in the game or a popup every log in stating …
"Sony account requirement temporarily suspended.
Please note that in a future update this will be a hard requirement and you will not be able to play Helldivers without a PSN account".
Then this would not have been an issue. The question is if their game would have gotten as big as it did. I’ll bet ‘no’.
Also how fucking lame is the playstation network that they still cannot handle proper game launches… ffs this should be a non issue by now. The servers that handle this should be setup to spin up and down clones when needed… But nooooo that costs extra money.
It would have still been an issue because the root of the problem is that there are a lot of regions where PSN is not supported and you can’t make an account even if you wanted to. The game was being sold on Steam in those regions, and so in practice it would have been like saying:
Please note that in a future update we will take away your ability to play with no recourse unless Valve is willing to refund your purchase. Take it up with them.
If they would have put up a banner in the game or a popup every log in stating …
Then this would not have been an issue. The question is if their game would have gotten as big as it did. I’ll bet ‘no’.
Also how fucking lame is the playstation network that they still cannot handle proper game launches… ffs this should be a non issue by now. The servers that handle this should be setup to spin up and down clones when needed… But nooooo that costs extra money.
It would have still been an issue because the root of the problem is that there are a lot of regions where PSN is not supported and you can’t make an account even if you wanted to. The game was being sold on Steam in those regions, and so in practice it would have been like saying:
Absolutely. The region not being limited is a big indicator on intent. Or it’s the dev that “forgot” and got more sales.
I’m curious how many copies are sold in regions no longer supported.