• Vik@lemmy.world
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      8 months ago

      It’d be telling if later iterations of idtech (should it continue to develop) switch away from Vulkan on desktops.

      Would be a difficult move considering how ruthlessly performant it is at present.

      • kingthrillgore@lemmy.ml
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        8 months ago

        It may be but the engine team is mostly Ex-Crytek folks carrying over from Carmack’s work with OpenGL. Even the Raytracing support is just a Vulkan Extension. They could change gears.