• Mrdrbojangles@lemm.ee
      link
      fedilink
      English
      arrow-up
      3
      ·
      1 year ago

      That’s how the first one was. The gimmick was that maps were randomized and instanced with specific events possible to show up. It incentivized re-running each map 6-7 times so you saw all the quests and bosses. It was very balanced around multiplayer though, so hopefully they’ve improved that.

      • Katana314@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        Maybe this is why I bounced off. When I played, it felt okay up until I came up against my first boss, which was a total wall that kept teleporting away and kept spawning infinite enemies.

        • Mrdrbojangles@lemm.ee
          link
          fedilink
          English
          arrow-up
          1
          ·
          1 year ago

          Yeah, the one that summons a bunch of rat things. The cool thing is you can just refresh the map and get a different boss. Each biome has 2 different bosses both tend to have Adds but usually one is better or worse with it.