Lol. After all these years they’re thinking of rolling back the 5v5 changes. To quote someone from Reddit:

PVE was dropped, heroes are free again, and now 6v6 is back. Blizzard spent the last couple of years turning overwatch 2 back into Overwatch 1.

Edit: See also the developer’s blog post about this, which goes into great detail explaining their decisions over the year and how we got here. Really worth a read if you are (or were) an OW player.

  • Carighan Maconar@lemmy.world
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    3 months ago

    It also essentially undermines the whole idea of the game. “More FPS focus” and “more focus on individual gameplay” are not why I enjoyed OW1 in the first place, after all. It was the game to play with real life friends while hanging out on voice chat and relaxing after work. The mix of high-precision, low-precision, no-precision, tanking, healing, everything meant that there was something for everybody and we could all easily play together and just spend an evening talking shit and doing shit.

    • warm@kbin.earth
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      3 months ago

      They want everyone to feel powerful on every hero (to sell skins), but that’s not Overwatch’s identity. They took a lot of skill expression and teamplay out of the game.

      I mean the devs are completely clueless anyway, they removed mccrees stun citing “too much CC in the game” while simultaneously adding more CC through both new heros and changing existing ones. Just reading their patch notes shows how lost they are.

      • Carighan Maconar@lemmy.world
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        3 months ago

        Oh the grenade part was so silly. “Hey we are removing the stun, too much CC and let’s be honest, it makes it far too easy to blow up stunned flankers”.

        “Here, as a replacement that’s a homing grenade that just straight up kills the flanker, no stunning necessary.”

        Okay, I guess. 🤷