EA has announced that Star Wars Jed: Survivor, Respawn's sequel to the action-adventure Star Wars game featuring Cal Kestis, finally has a release date. It'll be out September 17.
Sales on current-gen consoles must’ve not been great
People don’t like being confronted and told they’re objectively wrong. It’s not a new phenomenon that people report not experiencing problems that we know all systems, regardless of computing power, encounter when playing a given problematic game. And people get defensive when told they just didn’t notice it.
Some stranger’s 5600x doesn’t randomly have the hardware to compile shaders at 10x the speed of top of the line CPUs. A game that suffers from shader compilation stutters will do so on all systems. To say it didn’t stutter for you means either that:
The game never compiled the shaders
You already had the shaders pre-compiled, which isn’t a thing on normals PCs
You never noticed
You’re lying
It’s impossible to avoid for games that suffer from it.
People don’t like being confronted and told they’re objectively wrong. It’s not a new phenomenon that people report not experiencing problems that we know all systems, regardless of computing power, encounter when playing a given problematic game. And people get defensive when told they just didn’t notice it.
No, it’s because you’re being a petulant turd when people inform you that you are objectively wrong.
Some stranger’s 5600x doesn’t randomly have the hardware to compile shaders at 10x the speed of top of the line CPUs. A game that suffers from shader compilation stutters will do so on all systems. To say it didn’t stutter for you means either that:
It’s impossible to avoid for games that suffer from it.