Join Developers Heart Machine and Creative Director Alx Preston for a development update on the Steam Early Access release of Hyper Light Breaker, revealing ...
I’m a geezer casual gamer and gave up on the first one because it got too hard for me to keep it fun. I also felt like the lack of instructions did not equate to fun puzzles to solve.
Regardless, I enjoyed the visual art and play styles, and will probably give this one a go as well.
I’m a geezer casual gamer and gave up on the first one because it got too hard for me to keep it fun. I also felt like the lack of instructions did not equate to fun puzzles to solve.
Regardless, I enjoyed the visual art and play styles, and will probably give this one a go as well.