Check out the latest trailer for the highly anticipated Phantom Liberty expansion for Cyberpunk 2077. We're getting new cyberware, new weapons – including a ...
Did you somehow get a different game? Or maybe you somehow avoided all the bugs everyone else experienced. Still even if worked perfectly, game of the year seems a bit much.
Even now, years later, there are still unfixed bugs. I have a game where there’s one mission showing up in a building that is impossible to enter. I even started the game clean from the beginning a year ago and hit the same damn bug again.
Others have reported it too, so I’m not the only one.
I didn’t have any gamebreaking bugs, but had soooo so many “how the fuck did this pass quality control?” bugs. Most of them were pretty funny, like the time I didn’t understand how the cyberpsycho quests worked, and tried to take the unconscious body with me.
The game system did not like having that body in the trunk of my car, with hilarious Dali-esque consequences.
Aside from that, the deep systems that were promised were extremely shallow; the onscreen map was fucked, too small to see turns coming (pathing too CPU-intensive when zoomed out?); the onscreen HUD still last time I played was too small to read on a 4k screen; the car handling / driving is still atrocious (at least, last time I played). It is a fun game, especially for those picking it up now. Mods make it much more fun.
Did you somehow get a different game? Or maybe you somehow avoided all the bugs everyone else experienced. Still even if worked perfectly, game of the year seems a bit much.
Even now, years later, there are still unfixed bugs. I have a game where there’s one mission showing up in a building that is impossible to enter. I even started the game clean from the beginning a year ago and hit the same damn bug again.
Others have reported it too, so I’m not the only one.
I didn’t have any gamebreaking bugs, but had soooo so many “how the fuck did this pass quality control?” bugs. Most of them were pretty funny, like the time I didn’t understand how the cyberpsycho quests worked, and tried to take the unconscious body with me.
The game system did not like having that body in the trunk of my car, with hilarious Dali-esque consequences.
Aside from that, the deep systems that were promised were extremely shallow; the onscreen map was fucked, too small to see turns coming (pathing too CPU-intensive when zoomed out?); the onscreen HUD still last time I played was too small to read on a 4k screen; the car handling / driving is still atrocious (at least, last time I played). It is a fun game, especially for those picking it up now. Mods make it much more fun.