November 16th marks the 20th anniversary of Half-Life 2. Back in 2004, Half-Life 2 left an unforgettable mark on a generation of gamers. Learn more about the...
IMHO it was a nice, but not worldbreaking gimmick, that was overhyped to sell. Like polygons count, like antialias, like monitor refresh rate… things that of course have their utility but over the years have been the target of marketing.
IMHO it was a nice, but not worldbreaking gimmick, that was overhyped to sell. Like polygons count, like antialias, like monitor refresh rate… things that of course have their utility but over the years have been the target of marketing.