Picture taken from their Twitter

    • terny@lemmy.ml
      link
      fedilink
      English
      arrow-up
      4
      ·
      1 year ago

      I don’t know how you could change the engine without rewriting the entire thing basically from scratch.

      • mee@programming.dev
        link
        fedilink
        English
        arrow-up
        1
        ·
        edit-2
        1 year ago

        It really depends on how modular their codebase is. The Doom 1/2 modern ports they did in 2019 use Unity. But it’s actually still the original Doom underneath and just using Unity for input and output to make porting easier