• expr@programming.dev
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      4 days ago

      As a senior engineer writing Haskell professionally, this just isn’t really true. We just push side effects to the boundaries of the system and do as much logic and computation in pure functions.

      It’s basically just about minimizing external touch points and making your code easier to test and reason about. Which, incidentally, is also good design in non-FP languages. FP programmers are just generally more principled about it.

      • namingthingsiseasy@programming.dev
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        4 days ago

        I’ve never had the chance to use a functional language in my work, but I have tried to use principles like these.

        Once I had a particularly badly written Python codebase. It had all kinds of duplicated logic and data all over the place. I was asked to add an algorithm to it. So I just found the point where my algorithm had to go, figured out what input data I needed and what output data I had to return, and then wrote all the algorithm’s logic in one clean, side effect-free module. All the complicated processing and logic was performed internally without side effects, and it did not have to interact at all with the larger codebase as a whole. It made understanding what I had to do much easier and relieved the burden of having to know what was going on outside.

        These are the things functional languages teach you to do: to define boundaries, and do sane things inside those boundaries. Everything else that’s going on outside is someone else’s problem.

        I’m not saying that functional programming is the only way you can learn something like this, but what made it click for me is understanding how Haskell provides the IO monad, but recommends that you keep that functionality at as high of a level as possible while keeping the lower level internals pure and functional.

      • CanadaPlus@lemmy.sdf.org
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        3 days ago

        It heavily depends on the application, right? Haskell is life for algorithmically generating or analysing data, but I’m not really convinced by the ways available in it to do interaction with users or outside systems. It pretty much feels like you’re doing imperative code again just in the form of monads, after a while. Which is actually worse from a locality of reference behavior perspective.

        • expr@programming.dev
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          3 days ago

          I’m not sure what you mean by “locality of reference”. I assume you mean something other than the traditional meaning regarding how processors access memory?

          Anyway, it’s often been said (half-jokingly) that Haskell is a nicer imperative language than imperative languages. Haskell gives you control over what executing an “imperative” program actually means in a way that imperative languages don’t.

          To give a concrete example: we have a custom monad type at work that I’m simply going to call Transaction (it has a different name in reality). What it does is allow you to execute database calls inside of the same transaction (and can be arbitrarily composed with other code blocks of type Transaction while still being guaranteed to be inside of the same transaction), and any other side effects you write inside the Transaction code block are actually collected and deferred until after the transaction successfully commits, and are otherwise discarded. Very useful, and not something that’s very easy to implement in imperative languages. In Haskell, it’s maybe a dozen lines of code and a few small helper functions.

          It also has a type system that is far, far more powerful than what mainstream imperative programming languages are capable of. For example, our API specifications are described entirely using types (using the servant library), which allows us to do things like statically generate API docs, type-check our API implementation against the specification (so our API handlers are statically guaranteed to return the response types they say they do), automatically generate type-safe API clients, and more.

          We have about half a million lines of Haskell in production serving as a web API backend powering our entire platform, including a mobile app, web app, and integrations with many third parties. It’s served us very well.

          • CanadaPlus@lemmy.sdf.org
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            3 days ago

            I’m not sure what you mean by “locality of reference”. I assume you mean something other than the traditional meaning regarding how processors access memory?

            Shit! Sorry, got my wires crossed, I actually meant locality of behavior. Basically, if you’re passing a monad around a bunch without sugar you can’t easily tell what’s in it after a while. Or at least I assume so, I’ve never written anything big in Haskell, just tons of little things.

            To give a concrete example:

            Yeah, that makes tons of sense. It sounds like Transaction is doing what a string might in another language, but just way more elegantly, which fits into the data generation kind of application. I have no idea how you’d code a game or embedded real-time system in a non-ugly way, though.

            It also has a type system that is far, far more powerful than what mainstream imperative programming languages are capable of.

            Absolutely. Usually the type system is just kind of what the person who wrote the language came up with. The Haskell system by contrast feels maximally precise and clear; it’s probably getting close to the best way to do it.

            • expr@programming.dev
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              2 days ago

              Shit! Sorry, got my wires crossed, I actually meant locality of behavior. Basically, if you’re passing a monad around a bunch without sugar you can’t easily tell what’s in it after a while. Or at least I assume so, I’ve never written anything big in Haskell, just tons of little things.

              I’m not sure if I entirely follow, but in general you actually have much better locality of behavior in Haskell (and FP languages in general) than imperative/OOP languages, because so much more is explicitly passed around and immutable. Monads aren’t an exception to this. Most monadic functions are returning values rather than mutating some distant state somewhere. Statefulness (or perhaps more precisely, mutable aliasing) is the antithesis of locality of behavior, and Haskell gives you many tools to avoid it (even though you can still do it if you truly need it).

              I’m not really sure what you mean by “don’t really know what’s in it after a while”. It might be helpful to remember that lists are monads. If I’m passing around a list, there’s not really any confusion as to what it is, no? The same concept applies to any monadic value you pass around.

              Yeah, that makes tons of sense. It sounds like Transaction is doing what a string might in another language, but just way more elegantly,

              I think you might have misunderstood what I was describing. The code we write doesn’t actually change, but the behavior of the code changes due to the particular monad’s semantics. So for example, let’s say I write a query that updates some rows in a table, returning a count of the rows affected. In this Transaction code block, let’s say I execute this query and then send the returned number of rows to an external service. In code, it looks like the API call immediately follows the database call. To give some Haskell pseudocode:

              example :: Transaction ()
              example = do
                affectedRows <-  doUpdateQuery
                doApiCall affectedRows
                return ()
              

              But because of how Transaction is defined, the actual order of operations when example is run becomes this:

              1. Send BEGIN;to DB
              2. Call doUpdateQuery
              3. Send COMMIT; to DB
              4. If transaction was successfully committed, execute doApiCall affectedRows. Otherwise, do nothing

              In essence, the idea is to allow you to write code where you can colocate your side-effectful code with your database code, without worrying about accidentally holding a transaction open unnecessarily (which can be costly) or firing off an API call mistakenly. In fact, you don’t actually have to worry about managing the transaction at all, it’s all done for you.

              which fits into the data generation kind of application. I have no idea how you’d code a game or embedded real-time system in a non-ugly way, though.

              I mean, you’re not going to be using an SQL database most likely for either of those applications (I realize I assumed that was obvious when talking about transactions, but perhaps that was a mistake to assume), so it’s not really applicable.

              I also generally get the impression that you have a notion that Haskell has some special, amorphous data-processing niche and doesn’t really get used in the way other languages do, and if that’s the case, I’d certainly like to dispel that notion. As I mentioned above, we have a pretty sizeable backend codebase written in Haskell, serving up HTTP JSON APIs for a SaaS product in production. Our APIs drive all (well, most) user interaction with the app. It’s a very good choice for the typical database-driven web and mobile applications of businesses.

              Ironically, I actually probably wouldn’t use Haskell for heavy data processing tasks, namely because Python has such an immense ecosystem for it (whether or not it should is another matter, but it is what it is)… What Haskell is great at is stuff like domain modeling, application code (particularly web applications where correctness matters a lot, like fintech, healthcare, cybersecurity, etc.), compilers/parsers/DSLs, CLI tools, and so on.*

              • CanadaPlus@lemmy.sdf.org
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                2 days ago

                Taking a wild guess at the source of the confusion, I should be clear that I love Haskell. It’s great for a lot of what I personally end up coding, namely math things that are non-heavy by computer standards but way too heavy to solve by hand. This isn’t naysaying.

                I mean, you’re not going to be using an SQL database most likely for either of those applications (I realize I assumed that was obvious when talking about transactions, but perhaps that was a mistake to assume), so it’s not really applicable.

                To be clear, I was introducing two new examples where I think this problem would come up. It could be that I’m missing something, but I’ve had this exchange a few times and been unimpressed by the solutions offered. The IO in those cases could get pretty spaghetti-ish. At that point, why not just use a state?

                Like, using a list, which is a monad, you could code a Turing machine, and it could have a tape specifying literally anything. I can’t imagine that one would ever come up, though.

                Ironically, I actually probably wouldn’t use Haskell for heavy data processing tasks, namely because Python has such an immense ecosystem for it (whether or not it should is another matter

                It certainly is, haha. If it’s heavy Python is just calling Fortran, C or Rust anyway.

          • Victor@lemmy.world
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            3 days ago

            Excellent write-up. People who complain about Haskell and purely functional languages just don’t understand it, I think. Take me for example. I tried learning Haskell many years ago, and while I learned so many new and incredibly useful concepts from my short adventure, that I use everyday in my career, I just couldn’t wrap my head around the more abstract concepts, like monads e.g. And the feeling I got was that Haskell is a difficult language, but probably it’s the terminology and abstract mathematical concepts which are the real issue for me here. Because the syntax isn’t really that complicated. Especially the way space is used to call functions. I’m really sick of all the parentheses in other languages.

            But, if you understand all about functional programming, for those that do, it seems to really enrich the way they write and maintain code from what I’ve seen. People who dog on it just don’t understand (including me). Of course it’s hard to maintain something you don’t understand. But if you do understand it, it’s easy to maintain. 🤷‍♂️ Seems logical.

            What next, where is the line drawn for what kind of code we can write? Why introduce more useful concepts in programming if we risk losing maintainability because some devs won’t learn the new concepts?

            Life means change. Adapt. Learn new things. Expand the mind. Learn how to do things in a good way, and then do the things in that good way. Why stagnate just because we don’t understand something. Better to learn a new thing to understand the better way, than to dumb it down to a worse state just so we understand it.

            Bah.

        • dreadbeef@lemmy.dbzer0.com
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          4 days ago

          Not really, it’s just good practice. You write your application in layers, and the outer layer/boundary is where you want your side effects and that outer layer takes the crazy effectful world and turns it sane with nice data types and type classes and whatnot and then your inner layers operate on that. Data goes down the layers then back up, at least in my experience with functional projects in OCaml, F#, Clojure, and Haskell.

          The real sauce is immutability by default/hard-to-do mutation. I love refs in OCaml and Clojure, so much better than mutation. Most of the benefits of FP are that and algebraic data types, in that order imo.